Hmm -- so I made a configurable that I did a new (copy) off of bonus feats with, and set it for a category of feats (Teamwork) and set it to my data package source.
Then I made a mechanic using new (copy) off of feat mechanics as a base, that included that configurable as a bootstrap and the same data package source. Basically to be a second copy of the default feat progression -- so I left it at 20 feat table entries and 0.5 Feat progression.
After compiling it seems to have had no effect though; no additional setting in a hero config, and with the data package enabled no impact on the number of feats a character receives.
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