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RavenX
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Join Date: Jan 2011
Location: Nowhere, Virginia
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Old July 10th, 2012, 08:41 PM
Quote:
Originally Posted by huntercc View Post
I just took a look at this dataset and noticed there doesn't seem to be a provision for standard weapons made of bone, wood or stone. Anybody thought about a good way to handle this? I can see adding a new Material for each of the three that can be added to a Custom weapon, but that can be unwieldy when trying to add multiple weapons to a character. Or I can see adding a duplicate weapon for each of the basic ones, one for each new material... but that would result in quite a long list. The major factors this would be used for are item cost, weight, and attack modifiers.

And then there is the question of the monetary system... because of the heightened value of metal, the standard is not gold pieces but is ceramic pieces instead. This makes all metal items cost quite a bit more than normal... so you'd have to adjust the costs of every standard item. Any thoughts on how to handle this?
On the pathfinder conversion, I added them as "Materials".
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