Quote:
Originally Posted by Mathias
That way, you don't need massive scripts on EVERY template.
How many creatures are actually going to get made that have attributes so low that this template will take their attributes below 1? Given that percentage, how many hours of work is this project worth?
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Not suggesting EVERY template just the ones that specify a minimum attribute value of 1 if it's reduced. Lets face it a simple is XXX lower than value Y script is all that is needed to set the correct value.
I don't have the percentage of creatures with really low attribute values but I'm going to presume in the grand scheme of things there are better uses of manpower that can be devoted elsewhere.
Also IIRC an attribute value of zero usually indicates Helpless, dead or other forms of debilitating symptoms. So I'd presume a minimum of 1 is the correct value regardless of circumstances, so maybe it's not that unrealistic to consider an overcheck script.