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AndrewD2
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Join Date: Mar 2007
Location: Muskegon, MI
Posts: 2,975

Old October 18th, 2011, 09:12 AM
The class I'm working on can end up with multiple sets of claws by taking Enticements (similar to an Eidolon's evolutions). But these extra arms are secondary attacks (unless another enticement is taken to make them primary).

I figured I'd need to have two different weapons to bootstrap, because when I tried adding the second set of claws the damage was actually messed up (see the post Stonewarden Paragon Class for what I was doing with that).

Then I figure with the enticlements that change to primary attacks I'd subtract 2 from the value on the secondary attack and add 2 to the value of the primary.
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