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Kendall-DM
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Join Date: Jan 2011
Location: Van Nuys, California
Posts: 1,220

Old January 14th, 2011, 03:41 PM
Just thought of another complication. Well, not a complication, something I'd like to do that I can do manually if necessary. Armors are house ruled in my game based on a percentage of the character's Dexterity. *grumble grumble*

I've been delving into the d20 XML files, and I can see places where I can make simple changes. However, the calculated changes are nowhere to be found there, so I'm wondering where that's being done at. If it's internal, then I can't do anything about that, but being that Hero Lab is highly modifiable, as it shows with its Savage World example of a whole new game system, I don't see why it should be internal. Something in the d20 files has to be scripting the calculation, I just can't find it. I would like to do what Savage World is doing, as there is a specific example of calculating the attack values, but where that is located in the d20 files is a mystery.
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