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bodrin
Senior Member
 
Join Date: Feb 2007
Location: Nottinghamshire, United Kingdom
Posts: 1,265

Old November 23rd, 2010, 04:53 AM
I haven't tried his but I'll offer it as a suggestion.

Maybe creating a skill called influence and adding it as a class skill for all classes would work. The mechanism is already in place to calculate the modifiers per level. At each level advancement just add the 2 + Cha bonus via a script based on level!

Hope that helps.
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