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Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 242

Old April 29th, 2024, 04:05 AM
Thanks Caped, that worked. I also needed to adjust the timing. If anyone interested, here is the working code:

Code:
foreach pick in hero where "component.Arcane"
  var powbonus as number
  powbonus = #traitfound[skSpellcst]
  debug powbonus

  ~ Half Deep Connection die in Power Points
  eachpick.field[resMax].value += powbonus
nexteach
Timing needs to be set to: Traits 5000

You replace the "skill" with whatever appropriate arcane skill. And make sure Number of Powers is 0. Or you could use this to add bonus Power Points I guess
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