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Gumbytie
Senior Member
 
Join Date: Jun 2010
Location: Florida
Posts: 242

Old August 2nd, 2023, 04:17 AM
Not sure if any of the old users here are still active but throwing this question out to jbearwillis just in case.

I came across this thread while researching other things. You mention you "solved" the problem of allowing armour to have limited modifications and even an eval script to throw out errors.

Any chance of sharing how you resolved this? I have a scifi setting that would benefit from this.
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