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TheNewProgrammer
Junior Member
 
Join Date: Jul 2023
Posts: 22

Old July 19th, 2023, 02:44 PM
using trial and error I deduce dmmBonus refers to the melee damage bonus, and from there I got atmBonus and that means that this

Quote:
perform parent.assign[DamageOpt.aCHA]

parent.field[atmBonus].value -= hero.child[aSTR].field[aModBonus].value

parent.field[atmBonus].value += hero.child[aCHA].field[aModBonus].value
replaces the bonus to damage from strength to charisma, and the bonus to attack from strength to charisma.

Thank you
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