Quote:
Originally Posted by Lord Magus
IIRC, no only does it have to be a .bmp, it must also be exactly the right size and resolution.
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You can do this easily in Photoshop or one of the knockoff versions you can get for free. You can also do it in MS Paint. I've done this many times for various systems I've created. It's not difficult. Open the logo file in your paint editor to find the pixel resolution for the default image, then get the logo you want to use and fit it to the same pixel resolution. Personally I'd work in photoshop so you can experiment with layers and modify the logo so it looks good when you use the finished bitmap in hero lab.