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Bug Reports - Community Created 3.5 D&D data set

I'm working in Races of Eberron and it showed up in the warforged paladin variant. I don't know what triggered it but it goes away when I don't have it remove class skills

I'm not seeing what class skills you need to remove for this variant so I can't reproduce it right now. I'll take a look when you submit it, or sooner if you want to pass the file along before then.
 
Improved Natural Attack is considered "not suitable" for Monk's Improved Unarmed Strike.

A monk’s unarmed strike is treated both as a manufactured weapon and a natural weapon for the purpose of spells and effects that enhance or improve either manufactured weapons or natural weapons.
 
Ur-Priest PrC takes as required only Malign Spell Focus instead of Spell Focus (Evil).
Seems like you evaluated the Ur-Priest PrC from Book of Vile Darkness , p. 72 (3.0 edition) instead of the same PrC from Complete Divine, p. 70 (3.5 ed).
 
Improved Natural Attack is considered "not suitable" for Monk's Improved Unarmed Strike.

I'm not sure a feat qualifies as a spell or effect for this purpose. I feel like that's illegal. Is there an official ruling on this somewhere?
 
I quoted the Monk's Feature.. :) PHB

Yes, I realize that. I'm just not sure that includes feats. I'd have to look into it more.

PS This appears to be a much debated topic that is house-ruled in for some players and not others. If you want to create your own version, feel free, but it doesn't look to me to be a "bug" in Hero Lab.
 
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Yes, I realize that. I'm just not sure that includes feats. I'd have to look into it more.

PS This appears to be a much debated topic that is house-ruled in for some players and not others. If you want to create your own version, feel free, but it doesn't look to me to be a "bug" in Hero Lab.

From Official FAQ (LINK), p.41:

Can a monk take Improved Natural Attack (MM 304)
to improve his unarmed strike?

Yes. As stated on page 41 of the PH, a monk’s unarmed
strike “is treated as both a manufactured weapon and a natural
weapon for the purpose of spells and effects that enhance or
improve either” which includes feats such as Improved Natural
Attack.
Barring multiclassing, the earliest a monk could take this
feat would be at 6th level (due to the base attack bonus
prerequisite), at which point her unarmed strike damage would
improve from 1d8 to 2d6 (which represents an average increase
of +2.5 points of damage). The same monk at 20th level would
deal 4d8 points of damage with her unarmed strike.
 
Small bug I noticed, Spontaneous Healer Feat (Complete Divine) does not register Favored Soul as a class that can cast Cure Wounds spells. (Which is a prereq for the feat) Thank you in advance!
 
Hi Pirogoeth! Thanks for letting us know. What would really help us out, is if you'd write to support@wolflair.com with a detailed account of how you found the bug.

Thanks again!
Community Pack bug reports should not be sent to LW.

The community members working on d20 will take care of the issues.... :)

I assume Lj is just working late at Gen Con and didn't notice which forum she was in....
 
Soulmelds acquired with the Shape Soulmeld feat (MoI) can't have essential assigned to them. xEssentia sets the hTotal, but only to soulmelds that have a SpecSource of a meldshaping class.
 
Actually, I think I have an idea that will work. I can place an option in the In-Play tab to allow this feat to do what Enjeruookami is asking. Since not everyone agrees that is correct behavior I don't want to make it the default, but having the option for those who do want it seems a reasonable solution.

I think that this solution is someway bugged.
If i select "Negate -3 penalty" on a Druidi with Natural Bond with Dire Boar (-6 penalty) HL consider 9 level (or add 6 HD if you prefer) instead of 6 (and 4 HD)
 
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I think that this solution is someway bugged.
If i select "Negate -3 penalty" on a Druidi with Natural Bond with Dire Boar (-6 penalty) HL consider 6 level (or add 4 HD if you prefer) instead of 3 (and 2 HD)

What level is the driud?
 
Druid 11. So, considering the -6 for the Wild Boar and +3 for the (optional) Natural Bond, you have to check the table for Druid 8.
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PS: I edited my original post since i mistyped the numbers
 
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Druid 11. So, considering the -6 for the Wild Boar and +3 for the (optional) Natural Bond, you have to check the table for Druid 8.

PS: I edited my original post since i mistyped the numbers

Yea, something is definitely wrong. I'll see what I can do.

Edit: Ok, I see the problem. You can fix this by making the following changes to the eval script for Natural Bond in the Complete Adventurer user file:

1 - change timing to First/499
2 - change the '-' symbol on line six to '+'. This line should now look like this:

Code:
hero.childfound[cAnimComp].field[CompLevAdj].value += 3
 
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Ur-Priest PrC takes as required only Malign Spell Focus instead of Spell Focus (Evil).
Seems like you evaluated the Ur-Priest PrC from Book of Vile Darkness , p. 72 (3.0 edition) instead of the same PrC from Complete Divine, p. 70 (3.5 ed).

The Ur-Priest currently included in the community set is the one from BoVD so the pre-req is correct. I'll take a look at updating for the CDiv when I get a chance.
 
Small bug I noticed, Spontaneous Healer Feat (Complete Divine) does not register Favored Soul as a class that can cast Cure Wounds spells. (Which is a prereq for the feat) Thank you in advance!

Thanks for the report. The feat is for prepared spell-casters so imo doesn't apply to Favored Souls who are already spontaneous casters. At this time, I consider this not a bug.
 
Inspired (tsucora spirit) from Eberron Campaign Setting has feats attached to it and loses regular feats. I can only guess that someone set it up to be exactly like it lists in the book but now you can't make an NPC with the race.
 
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