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Mergon
Senior Member
 
Join Date: Sep 2012
Location: Ottawa, Canada
Posts: 788

Old April 24th, 2019, 09:43 AM
As part of the Artificer (2019) class, I am trying to set the number of spells known at 1st level to the character's Intelligence modifier.

This is the script I am trying to use:

Quote:
Phase: Post-attributes
Priority: 10000

doneif (tagis[Helper.Disable] <> 0)

~ Spells Known Array
var iIntMod as number
iIntMod = hero.child[aINT].field[aModBonus].value
hero.child[cHelpArR].field[cArrKnSpl].arrayvalue[0] = iIntMod
I think my issue is with timing. Anyone know what timing I should be using with this script?

Watch your back, Conserve your ammo,
and NEVER cut a deal with a dragon!
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