Thread
:
Hiding Derived Traits from Creatures/Monsters
View Single Post
CapedCrusader
Senior Member
Volunteer Data File Contributor
Join Date: Aug 2009
Posts: 1,556
December 26th, 2018, 04:57 PM
Try
Code:
perform assign[Hide.Trait]
instead of Hide.trBBSavings. I didn't catch that last time.
Double oops, take the 'hero.' out of that...
_
Currently In Development:
Savage Pathfinder, SWADE Fantasy Companion
Future Development:
SWADE Super Powers Companion, SWADE Sci-Fi Companion
_
Currently Running:
Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported:
Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files:
Savage Judge Dredd
Last edited by CapedCrusader; December 30th, 2018 at
05:37 PM
.
#
6
CapedCrusader
View Public Profile
Send a private message to CapedCrusader
Find More Posts by CapedCrusader