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Bug Reports - Community Created 3.5 D&D data set

I get the -2 penalty to attacks when using a Tower Shield. (Just checked with a 1st Fighter) Maybe you have something that is reducing the penalty? (Or an unexpected +1 to attack from something else?)


Ooops, my bad. It was something else causing the -1. Sorry! No bug there
 
Somewhere in reworking the domains in this latest version it now no longer recognizes the extra domain one gets to choose as a Radiant Servant of Pelor between Glory and Purification.

The validation error states Glory: Your deity does not offer this domain.

The bonus domain is granted at 5th level for the PrC.

*****

Favored Soul now applies Deity's Weapon Specialization to all weapons and armor giving validation errors for each weapon not having Weapon Focus except for the actual Favored Weapon.
 
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Somewhere in reworking the domains in this latest version it now no longer recognizes the extra domain one gets to choose as a Radiant Servant of Pelor between Glory and Purification.

The validation error states Glory: Your deity does not offer this domain.

The bonus domain is granted at 5th level for the PrC.[/quote

Ah. I see the problem. Quick fix: Open the Greyhawk Gazeteer and edit Pelor to add cdGlory2 and cdPurify2 as allowable domains.

*****

Favored Soul now applies Deity's Weapon Specialization to all weapons and armor giving validation errors for each weapon not having Weapon Focus except for the actual Favored Weapon.

I don't seem to be able to reproduce this. Can you provide more info and/or attach a portfolio that shows this problem?
 
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Here it is. Maybe I screwed something up in my settings.

I opened your character, and added a number of different weapons to the character. None of them got any extra attack bonus, only exactly what they should receive. No validation errors. Don't see anything happening with armor either.
If you were thinking of the "Adamantine Dagger" as having an extra +1 to attack, perhaps you are forgetting that its masterwork?
 
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Here it is. Maybe I screwed something up in my settings.

I'm seeing the validation reports, and will look into what's causing them. Thanks.

Update: Looks like I failed to properly update the Weapon Specialization feat with the most recent update. To fix this issue, open the Custom - Core Book Mods file in the editor, and replace the entire eval script for fWepSpec2 with the following:

Code:
      ~ If we're disabled, do nothing
      doneif (tagis[Helper.FtDisable] <> 0)
      
      ~ Set focus from the drop down or the Target.? tag
      var id   as string
      var name as string
      call fTargetId
      ~ We can't do anything without a unique id
      doneif (empty(id) <> 0)

      ~ Assign the appropriate tag to all weapons that meet the criteria
      foreach pick in hero where "IsWeapon." & id
        perform eachpick.assign[Broadcast.WepSpec]
        nexteach

      ~ Set our 'short name'
      field[fShortName].text = "Spec: " & name
        
      ~ Forward the weapon specialization tag for the weapon to the hero
      perform hero.assignstr["WepSpec." & id]
 
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I get the following error when I compile it.

Thing 'cFASDeiWeS' - Condition phase/priority (First/9999) for bootstrap thing 'fWepSpec2' occurs after earliest rule/script (First/100)

Not sure if I screwed it up but thank you for your patience and help.

Edit: Switched First to Levels and it looks like it is working now. Please let me know if it should be something else.
 
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I've got another error regarding Weapon Specialization:

Invalid tag expression specified for 'foreach' statement
Location: 'eval' script for Thing 'fWepSpec2' (Eval Script '#1') near line 12

It seems to apply correctly, but continues popping up pretty much whenever I do anything else.
 
I get the following error when I compile it.

Thing 'cFASDeiWeS' - Condition phase/priority (First/9999) for bootstrap thing 'fWepSpec2' occurs after earliest rule/script (First/100)

Not sure if I screwed it up but thank you for your patience and help.

Edit: Switched First to Levels and it looks like it is working now. Please let me know if it should be something else.

That's fine. It shouldn't have been on "first" anyway. The community set version's script runs at Pre-Levels/5000.
 
I've got another error regarding Weapon Specialization:

Invalid tag expression specified for 'foreach' statement
Location: 'eval' script for Thing 'fWepSpec2' (Eval Script '#1') near line 12

It seems to apply correctly, but continues popping up pretty much whenever I do anything else.

I was seeing this before I replaced the current script. You need to completely erase the script currently in the community set and replace it with the above script.
 
If I select the Martial Wizard variant from UA, the bonus feat (from fighter list) doesn't appear as available. The feat Scribe Scroll is eliminated in the right way
 
If I select the Martial Wizard variant from UA, the bonus feat (from fighter list) doesn't appear as available. The feat Scribe Scroll is eliminated in the right way
I've encountered this as well. It eliminates Scribe Scroll but doesn't replace it with a selectable bonus feat. It does grant bonus feats correctly at level 5+, but not at level 1.
 
now i noticed,i dont know if you are aware of this,there is something wrong with paladin variants.You cant give paladin levels ıf your character is not lawfull good (completaly disappears from list)
 
now i noticed,i dont know if you are aware of this,there is something wrong with paladin variants.You cant give paladin levels ıf your character is not lawfull good (completaly disappears from list)

I'm afraid I'm unable to reproduce this issue. Can you explain?
 
You cant give paladin levels if your character's aligment isnt Lawfull good.For example if you are trying to do a Lawfull evil Paladin of Tyranny,you select paladin of tyranny from variants sector and set your aligment to lawfull evil but then you cant find Paladin cursor from classes/template section it disappears because you are not lawfull good.For level up my PoT to 12th lvl,I had to change his aligment to LG temporary : D
 
You cant give paladin levels if your character's aligment isnt Lawfull good.For example if you are trying to do a Lawfull evil Paladin of Tyranny,you select paladin of tyranny from variants sector and set your aligment to lawfull evil but then you cant find Paladin cursor from classes/template section it disappears because you are not lawfull good.For level up my PoT to 12th lvl,I had to change his aligment to LG temporary : D
Make sure you have set the class selection to ALL things instead of valid things. The base paladin class requires LG but once added to a character it can be other alignments based on the archetype.
 
I have a player that is a cleric of Sune. He decided to multiclass to paladin. But it only gives him light or medium armor, while a paladin should have heavy armor as well.
After searching this forum, it appears that this is a known issue, but is there a chance of getting it fixed anytime soon? The posts I found about it go back almost a year.
 
I have a player that is a cleric of Sune. He decided to multiclass to paladin. But it only gives him light or medium armor, while a paladin should have heavy armor as well.
After searching this forum, it appears that this is a known issue, but is there a chance of getting it fixed anytime soon? The posts I found about it go back almost a year.

Does this have to do with variant classes? Pretty sure it's a core bug, so I'm not sure there's much I can really do about this one.
 
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