View Single Post
Mmurphy
Senior Member
 
Join Date: Oct 2007
Location: Dayton, Nevada--USA
Posts: 129

Old March 27th, 2017, 04:57 PM
My suggestion (note, I just started looking into this). Build an encounter with "cultist(s)". Once you import it, you can modify the NPC within herolabs.
Mmurphy is offline   #2 Reply With Quote