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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old March 27th, 2017, 06:46 AM
Prior to this new update you might make an Edge toggleable (using the code CC lists above) because it had an effect that was situational, so you might not want it to be on all the time. CC is saying that because of a change that will be going in any other Edge you have that has an Eval script on it will not also need to have that ability, even if they are situation. For example, the Alertness Edge just gives a flat +2 to Notice rolls, no toggle required. It does have an Eval script on it to give that +2 bonus to Notice, however. Since it isn't currently set to be a toggle CC is asking that such edges that do NOT have the toggle code listed above but that DO have Eval scripts, such as Alertness would be, show now have this toggle code added to them.

In other words by, effectively, making all Edges toggleable the new update will provide some extra functionality for us even though those Edges would not normally need to be toggleable by the way we do things now. You may never turn the toggle off, mind you, but the fact that it has that code is key to adding that new functionality. Presumably we don't need to do anything on Edges without eval scripts because I am guessing by default they will not be treated as toggleable to help satisfy the need for us to do this.

It's not that you are doing anything wrong now, it's that the new update is going to add functionality for us but that functionality requires that Edges that previously were not toggleable to now be toggleable, and if they aren't presumably the new update might actually break those Edges if they are not toggleable.

Does that make sense?

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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