Quote:
Originally Posted by Aaron
For example, you could rename the 3rd coin from gp to stl. By default this coin has a value of 1, and is the base coin. Say you then change the next lowest coin (coin 2) to be worth .5 of the base coin and rename it to "ip". Your purse has 4 ip and 3 stl.
If you buy something with a cost of .5, it will subtract 1 ip. If you bought something with a cost of 4, it will spend all your ip and 2 stl. And so forth.
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This is so cool, and had to be such a pain to implement, that I'm going to feel obligated to make up new names for the currency in my next campaign just so I don't feel guilty for wasting your efforts.