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Aaron
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Join Date: Oct 2011
Posts: 6,793

Old August 26th, 2015, 03:29 PM
Hazards are things like poisions, curses, diseases, insanities, things like that. They have a bunch of sophisticated behaviours and specialized tags associated with them which are not necessary for more general racial abilities. These can be important for certain 3rd party data sets. If you made a new "Viper Poison" you could create it as either a hazard or a racial special, and bootstrap it to the race either way.
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