Quote:
Originally Posted by Mathias
Change the file name from thing_attributes.dat to thing_attributes.user.
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Sometimes the simple answer is best, thank you Mathias.
Question for the Editor Dev(s):
Is it feasible to create a checkbox that you can enable like the debugging to say "ignore read-only protection" for a particular game system's files? Seems like I would be MUCH more likely to get stuff done right in the editor than hand-coding XML.