The pick you transition to is incorrect. Hero fields are on the totals pick, but can be referenced with the herofield transition:
herofield[tStartText].text
Are you trying to mod in a new currency type, like United States Dollars? If so, I don't think that's going to work, because the purchase mechanics are all internal. You could have a tracker on the in-play tab, but nothing you do is going to cause that to automatically go down when you buy something.
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