Quote:
Originally Posted by HakujinGrande
roster.activesize for the currently used points
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I appreciate I'm necromancing and ancient thread here, but is this still valid in 3.4c? I'm working on an override that is supposed to change a tag for a unit when the total number of points in the roster exceeds 800...but roster.activesize doesn't appear to work.
In the debug viewer, I cans see roster.size is set to the user size but if a user sets unlimited, that's not that useful for me!