Why do I bang my head against the wall? Because it feels so good when I stop.
I'm trying to create a feat for a special circumstance in our game. What is stumping me is how to add the Charisma bonus on top of the existing save DC for a wizard. (in other words, the DC will be 10+INT+CHA+spell level; it'll only be for enchantments, btw).
I'm sure this will come as a shock, but I'm no coder. At best, I pilfer what I can, rewrite, and insert. So, while the hard-core coders can have a big laugh at my expense, this is what I'm coming up with to do what I want:
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
~ set our focus to the selected pick
call fTargetFoc
doneif (state.isfocus = 0)
field[abValue].value += #attrbonus[aCHA]
focus.field[schDC].value += field[abValue].value
Obviously, this isn't working, otherwise I wouldn't be posting. But at least its not screwing anything else up, either.
So, for my Wizard, is there a way of add that CHA bonus?
Thanks!
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