Thread: ability prereq
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Mathias
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Join Date: May 2005
Posts: 13,217

Old October 14th, 2013, 08:57 AM
I highly recommend studying the Savage Worlds Walkthrough in the authoring kit if you're going to be creating a new game system - that's a record of what was done as the skeleton files were turned into the Savage Worlds files, so you can read how a great many things were accomplished there.

http://hlkitwiki.wolflair.com/index....s_Walk-Through

Go to the "Hindrance Support" page there, then to the "Identification for Prereqs" section of that page. That's where they set up the basic mechanism behind their version of #hastrait[].

Once you've got those identity tags added, can you figure out how to test for the presence of a tag?
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