• Please note: In an effort to ensure that all of our users feel welcome on our forums, we’ve updated our forum rules. You can review the updated rules here: http://forums.wolflair.com/showthread.php?t=5528.

    If a fellow Community member is not following the forum rules, please report the post by clicking the Report button (the red yield sign on the left) located on every post. This will notify the moderators directly. If you have any questions about these new rules, please contact support@wolflair.com.

    - The Lone Wolf Development Team

Mythic adventures

The only Mythic templates that I have seen are under the Class tab. Agile, Divine, and several others. Just search for "mythic". But there is not generic Mythic that I saw, which I believe is what you are talking about.

To add just a Mythic tier to a creature, it needs at least one class level, and then add a Mythic tier. It requires a path, though. Additionally, it will not show this if you have selected a mythic template as it overrides the tier with Mythic Monster Abilities.
The "Simple Mythic Template" is on THIS post. It turns any monster into a Mythic Monster and allows you to select he Mythic Rank from a drop down.
 
Thanks! This looks just about perfect.

Edit: Actually, I may be unclear about something. It doesn't seem to be keeping with the math of 2 Mythic Ranks equaling 1 CR. For instance, I loaded a CR 20 Maharaji Rakshasa and added 10 mythic ranks, for a final CR of 23. I've tried it across several creatures and it seems to be: 0-4 MR = +1 CR, 5-8 MR = +2 CR, 9-10 MR = +3 CR.
I assumed the mythic ranks would take care of that but I guess not. Sorry don't have time to fix it right now. Just use an adjustment to set the CR correctly.
 
It appears that my disbelief overrode my ability to read. For some reason I thought that LWD would have already put the little mod that you made as part of the official data package. It baffled me that they had not put in the simple "Mythic" option that you made. There are a lot of little mods that you make that I think should be standard.
 
Is there a way to stop all of these Mythic foot-notes appearing on a "standard" character sheet? (I'm using the Pathfinder Society settings.)
 
Shadow - Just noticed something else with the custom simple template - it seems to add bonus MR hp twice. On the 'Classes and Templates' table, I see 7 mythic ranks adding 70 hp under 'Mythic [Mythic]' and immediately below in the HD bonus hp.
 
New Version
August 26, 2013 Tim Shadow
-Fixed the double HP bug.
-Now correctly calculates the CR rating.
-Adds a new tab called "Mythic Abilities" that allows one to select mythic racial abilities at the rate of MR +1 as per Mythic Adventures page 226.

Once I have this working I will see about adding it to the Community Bestiary.

Update: This is now part of the community Pathfinder Pack. Please see HERE for details to load the community Pack for this template.
 
Last edited:
Is there a way to stop all of these Mythic foot-notes appearing on a "standard" character sheet? (I'm using the Pathfinder Society settings.)

I agree. In our home game, since the latest update all the Mythic details are appearing on Spell details, and probably elsewhere although this one is most noticeable. We aren't using Mythic Adventures, and I've not selected it in Configure Hero or even purchased the additional subscription, but the Mythic details are adding about 50% to the number of pages needing to be printing.

I've been looking for where to switch it off, but haven't found anything.
 
New Version
August 26, 2013 Tim Shadow
-Fixed the double HP bug.
-Now correctly calculates the CR rating.
-Adds a new tab called "Mythic Abilities" that allows one to select mythic racial abilities at the rate of MR +1 as per Mythic Adventures page 226.

Once I have this working I will see about adding it to the Community Bestiary.

Is it possible for me to define my own mythic abilities, rather than having to choose from a list of other mythic creature abilities already created? If so, how do I do it?

What I'd like to be able to do with this, is to take an existing monster that doesn't yet have a mythic version, apply your template to make it mythic, and then define its new mythic abilities.
 
OK, so I've added the new mythic abilities I want through the editor (Racial Special) and can select them. Couple of observations.
If I create a new mythic ability as costing 1, then its seems to cost 2. If I list it as costing 0, it seems to cost 1, though.
Mythic Feats didn't show up in the Feats line of an output stat block. It's possible that this is because it was for an Int 0 creature which usually doesn't get a Feat, but a mythic creature can always select something like Extra Mythic Power as its bonus mythic feat/s.
 
Mythic Subtype.

Hi,
The Dire Bear example is exactly what I am looking for. I have all the add ons for herolab, but when i try to add the "Mythic Tier" from archetypes, the add and save button is disabled. I have "enable archetypes" checked, and the mythic supplement checked. Im obviously missing something, so could you please give me a step by step as to how to enable my mythic subtype. I have the latest update from the Mythical Shadowchemosh ;) installed but i'm still stuck as to what to do. Any help would be greatly appreciated.
 
Hi,
The Dire Bear example is exactly what I am looking for. I have all the add ons for herolab, but when i try to add the "Mythic Tier" from archetypes, the add and save button is disabled. I have "enable archetypes" checked, and the mythic supplement checked. Im obviously missing something, so could you please give me a step by step as to how to enable my mythic subtype. I have the latest update from the Mythical Shadowchemosh ;) installed but i'm still stuck as to what to do. Any help would be greatly appreciated.
So their is a old Playtest for Mtyhic I did that is now deprecated. That is NOT what you need to install to make the Mythic Dire Bear example. If you have the official version of Mythic Adventures then you can add THIS user file that gives access to a simple mythic template. This will be in the Community Bestiary in the next release.

So go to THIS post and download the attached .user file. Place it in your ProgramData\HeroLab\Data\Pathfinder folder. Restart HL.

Then on the "Class" tab will be a new Mythic Template called "Mythic". You must have the official Mythic Adventures package to run my addon. Then you can add the "Mythic" Template to any creature and select mythic abilities for the monster. That's how I made the sample Mythic Dire bear.

Hope that helps. :)

P.S. - In "Configure Your Hero" window make sure you don't have check marked the "Hide Templates" option.
 
Thank you, I was trying to figure out how to add the Mythic Tiers, and this helped. I didn't check a box!!
 
I ran across something that I'm not sure if it's a bug or just something that got missed.

I have a Mythic Flame Oracle with the Blackened Curse, both of these add some wizard spells to my spells known. Some of the granted spells (at least Scorching Ray and Fireball off the top of my head) have Mythic Versions.

When I take the feat to gain access to Mythic Spells, these are not on my list of choices. Is there any way to work around this or should I report it as a bug?
 
Back
Top