Yeah, its still there. I even went so far, since most of my changes were to a couple of other files (skills, mostly), that I started a new set of data files because I thought maybe I mucked something up. But there's no enforcement of the min/max values I try to bootstrap by race. I'm baffled at this stage, so I'm trying various things to see what I can do.
It's almost like the minimums aren't getting applied.
So, to that end I have the following items:
Code:
<thing
id="racHuman"
name="Human"
compset="Race"
isunique="yes"
description="Be a human. It's fun.">
<bootstrap thing="abHuman"/>
</thing>
And the bootstrap
Code:
<thing
id="abHuman"
name="Human Abilitiy Scores"
compset="Ability"
isunique="yes"
description="Be a human. It's fun.">
<tag group="Hide" tag="Ability"/>
<!-- If the race confers any special abilities, bootstrap them here
<eval index="1" phase="PreTraits" priority="5000">
<before name="Calc trtFinal"/><![CDATA[
hero.child[attrStr].field[trtMinimum].value = 3
hero.child[attrStr].field[trtMaximum].value = 18
hero.child[attrCon].field[trtMinimum].value = 3
hero.child[attrSiz].field[trtMinimum].value = 8
hero.child[attrDex].field[trtMinimum].value = 3
hero.child[attrInt].field[trtMinimum].value = 8
hero.child[attrPow].field[trtMinimum].value = 3
hero.child[attrCha].field[trtMinimum].value = 3
]]></eval>
-->
</thing>