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Kevlyn
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Join Date: Oct 2012
Posts: 37

Old February 23rd, 2013, 07:36 AM
Yeah, its still there. I even went so far, since most of my changes were to a couple of other files (skills, mostly), that I started a new set of data files because I thought maybe I mucked something up. But there's no enforcement of the min/max values I try to bootstrap by race. I'm baffled at this stage, so I'm trying various things to see what I can do.

It's almost like the minimums aren't getting applied.

So, to that end I have the following items:

Code:
  <thing
    id="racHuman"
    name="Human"
    compset="Race"
    isunique="yes"
    description="Be a human.  It's fun.">

    <bootstrap thing="abHuman"/>

    </thing>
And the bootstrap
Code:
  <thing
    id="abHuman"
    name="Human Abilitiy Scores"
    compset="Ability"
    isunique="yes"
    description="Be a human.  It's fun.">
    <tag group="Hide" tag="Ability"/>
    <!-- If the race confers any special abilities, bootstrap them here
    <eval index="1" phase="PreTraits" priority="5000">
      <before name="Calc trtFinal"/><![CDATA[
      	hero.child[attrStr].field[trtMinimum].value = 3
	hero.child[attrStr].field[trtMaximum].value = 18
	hero.child[attrCon].field[trtMinimum].value = 3
	hero.child[attrSiz].field[trtMinimum].value = 8
	hero.child[attrDex].field[trtMinimum].value = 3
	hero.child[attrInt].field[trtMinimum].value = 8
	hero.child[attrPow].field[trtMinimum].value = 3
	hero.child[attrCha].field[trtMinimum].value = 3
      ]]></eval>
    -->

    </thing>

Last edited by Kevlyn; February 23rd, 2013 at 07:40 AM. Reason: Adding the bootstrap
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