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Community Created 3.5 D&D data set....

Dunno if this is the right forum to post this in but, maybe it will find where it needs to go.

Followed the instructions cheeseweasel.net for setting up the secondary update to install Lawful_G d20 set. Everything went swimmingly. Created a character and as soon as you set your first class level and pick a race, it adds 2 to the reflex save. I tried it backwards and forwards with other classes and races and everytime it miscalculated the saving throws. Just to make sure, I deleted the d20 game system, reinstalled it and the Lawful_G set, and got the same results. Deleted everything again (files too!) and just installed the stock d20 system, no issues. It would seem we've got a bug in the calculations somewhere.

Running HeroLab v4.0b #315 on a Mac. Installed Lawful_G_d20 v1.7

There's a community set bug thread where this was reported. It is fixed and will be available in the 1.8 release later this month.
 
Is the "Cleric trading Domains Bon Feat" variant class how I'm supposed to trade domains to get domain devotion feats? Because it seems that it only opens up Acrobatic and Agile as feats to take in place of the domains.

Also, are there plans to add more alternate class features? I tried to enter my Ranger / Scout in, but there's no Arcane Hunter (CM), Ranger Trapfinding (Dungeonscape), Mimic (Exemplars of Evil), or Distracting Attack (PH2).

I'll have to take a look at this, but my guess is most of the other alternate options aren't there. Probably something we could look to add for 1.9. Not sure about the first question, though. When I'm at a computer with HL, I'll take a look.
 
Is the "Cleric trading Domains Bon Feat" variant class how I'm supposed to trade domains to get domain devotion feats? Because it seems that it only opens up Acrobatic and Agile as feats to take in place of the domains.

There are two options for this variant class. One of them adds Acrobatic and Agile. The other adds metamagic feats. Unfortunately, I'm not familiar enough with this variant option to know if that's correct. If its not correct, can you please explain exactly how in the community bug thread?
 
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Release 1.8 - August 22, 2011

Enhancements & Changes
  • Adjustments - Added damage bonus and total defense Dodge AC bonus adjustments. (Bodrin)
  • Complete Psionics - Removed unnecessary eval scripts from Divine Mind and Lurk. Added class description text for all classes. (Sendric)
  • Custom Core Book Mods - Changed timing on xFly2 to avoid errors. (Sendric)
  • Monster Manual - Added source tag Races of Destiny to Aasimar, Doppleganger, and Tiefling. (Sendric)
Bug Fixes
  • Complete Warrior - Added script to Monkeygrip feat to implement functionality. (Sendric)
  • Legend of the Twins - Modified buckler so that it did not remove the standard buckler if source was unchecked. (Sendric)
  • Magic Item Compendium - Fixed pre-reqs for Fleshgrinding weapon special. (Sendric)
  • Magic Item Compendium - Added script to Strongarm Bracers to implement functionality. (Sendric)
  • Monster Manual - Fixed pincer damage and attack for Demon, Glabrezu. (Sendric)
  • Players Handbook II - Fixed calculations for Knight's Challenge charges. (Sendric)
Data File Authoring
  • DScape - Factotum - New file adds the base class from Dungeonscape. (Sendric)
  • CArc - Enlightened Fist - New file adds prestige class from Complete Arcane. (skaven)
  • CWar - Bladesinger - New file adds prestige class from Complete Warrior. (skaven)
  • CWar - Kensai - New file adds prestige class from Complete Warrior. (skaven)
  • HoB - Combat Medic - New file adds prestige class from Heroes of Battle. (skaven)
  • Races of Destiny Compile - New files adds races, prestige classes, feats and more from Races of Destiny. (skaven)
  • UA - Monk Passive Way - New file adds variant class level from Unearthed Arcana. (skaven)
  • UA - Transmuter Wizard variant - New file adds variant class level from Unearthed Arcana. (skaven)
 
I noticed that the Gravetouched Ghoul template is missing, if no one else is working on it I can give it a shot some time as I play a GTG in a evil campaign.
 
Master of Masks

Hey, anyone working on the Master of Masks prestige class from Complete Scoundrel?
Technically feasible?
Wanted to give it a shot..:D
 
Hey, anyone working on the Master of Masks prestige class from Complete Scoundrel?
Technically feasible?
Wanted to give it a shot..:D

I'm not aware of anyone working on it. Haven't looked at it to know if its feasible, but if you get stumped, post on the boards and hopefully someone can help.
 
Is anyone one working on Elemental Savant? I would if I was more skilled at working the code in the pre-req section.
 
I see that Complete Warrior is in but I notice in the program that the Knight of the Chalice is not available. Am I mistaken?

thanks
 
PC Pixie

I have a request for the Pixie that is available from the MM(1) content.

Would it be possible to include the details about their available spell-like abilities and their special arrows? It would be even more awesome if the DCs for their abilities were calculated. It's a silly request, I know, but would make it easier to use.

Additionally, I suspect there are other monster classes in the MM that would also benefit from information about their special abilities.
 
I see that Complete Warrior is in but I notice in the program that the Knight of the Chalice is not available. Am I mistaken?

thanks

That is correct. There are many many prestige classes still missing from 3.5. This is one of them. As an aside, the presence of a source book in the community set doesn't mean that all content from that source is available. In fact, Complete Champion might be the only one (aside from open source material). There are currently 104 prestige classes missing from the Complete books alone.
 
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I have a request for the Pixie that is available from the MM(1) content.

Would it be possible to include the details about their available spell-like abilities...

Is it possible? Yes. Is it practical? Probably not. The pixie (following your example) has 10 (or more) spells it can use as a spell-like ability. To add the descriptions of that many spells to the description text would be some serious clutter. In this case, it wouldn't be quite as bad only because of the overlap of some of the spells, but I think you get the idea.

My recommendation would be to create a class that uses those spells, select them then print out a sheet that has the descriptions of them as an addendum to your character.

...and their special arrows?

This is already getting done. Is there something you're not seeing that should be there?

It would be even more awesome if the DCs for their abilities were calculated.

This seems more doable, though the DC's would only change if the creature gains an increase in the pertinent stat. There may also be something tied into class levels, but I'd have to look into it to be sure. Regardless, this would be relatively easy to do for the pixie.

It's a silly request, I know, but would make it easier to use.

Not silly at all. It would definitely make life a lot easier.

Additionally, I suspect there are other monster classes in the MM that would also benefit from information about their special abilities.

This is what would make this a massive project. Doing it for one is easy. Doing it for all would be a major undertaking, and I don't really have the time to delve into it now.
 
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I'm new to Hero Lab so I might have missed it when looking around but is there anything from Epic Handbook in the files? I've tried to find the feats.

If it is how do I access them?

Thanks!
 
I'm new to Hero Lab so I might have missed it when looking around but is there anything from Epic Handbook in the files? I've tried to find the feats.

If it is how do I access them?

Thanks!

No, there's nothing from the Epic Handbook at this time. Sorry.
 
Greetings

Just downloaded your files, AMAZING! you saved me like 2 years of work! you all rock! ... had some questions, perhaps you could help ... duskblade wont let finish due to lack of 0 lvl spells left to choose from, also ephigy master seems to still have a few bugs (only noticed thanks to current campeign (i cant spell) ... my last question .. is there a way to Mix skill points from 2 classes? or a way to get by that? ... only had hero for a month atm ... ty in advance!
 
So... about those missing prestige classes. Want me to write a couple? Also, what on earth is in Lawful G's Custom Stuff, Lawful G's Hidden Stuff, and Bodrins Custom Stuff?
 
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