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Search: Posts Made By: Sevisin
Forum: HL - d20 System November 1st, 2017, 09:38 PM
Replies: 1
Views: 2,574
Posted By Sevisin
Death Attack

Hello,

can't seem to find it. What is the condition to see if a character has Death Attack? I'm building the Improved Death Attack feat from Epic Level Handbook, but I'm having difficulty...
Forum: HL - d20 System August 12th, 2017, 01:19 PM
Replies: 17
Views: 9,840
Posted By Sevisin
Alright, I went to my old version of the code. ...

Alright, I went to my old version of the code. Still buggy, but I sent in a bug report to support. Hopefully, they can fix my crashing.

Again, thank you for all of your help. Next, Celestial...
Forum: HL - d20 System August 12th, 2017, 12:09 PM
Replies: 17
Views: 9,840
Posted By Sevisin
Thank you all for the replies. However, I am...

Thank you all for the replies. However, I am still having problems with this simple matter.

01.jpg shows the hero tags for a single level of the class
02.jpg shows the simple if statement used...
Forum: HL - d20 System August 12th, 2017, 09:01 AM
Replies: 17
Views: 9,840
Posted By Sevisin
@Dami Thank you for the reply. How would I go...

@Dami
Thank you for the reply. How would I go about making a class ID that the macro will understand? I have used the unique ID... or, wait. You mean the name created when the class was first...
Forum: HL - d20 System August 12th, 2017, 12:11 AM
Replies: 17
Views: 9,840
Posted By Sevisin
Getting specific class levels

Hello,

This seems like it should be a simple thing, but I can't seem to figure it out. I am creating the Landforged Walker (Secrets of Xen'dirt, pg 123), but I'm having problems with Body of...
Forum: HL - d20 System October 23rd, 2016, 08:36 PM
Replies: 1
Views: 2,896
Posted By Sevisin
bug - Fighter 16-20, Overpower Attack problems

Hello,

I was fiddling with a level 20 fighter, and the variants I had available on HL. As a 20 level fighter, there will be 11 bonus fighter feats (+1 at level 1, +1 at every even level starting...
Forum: HL - d20 System October 11th, 2016, 11:57 AM
Replies: 3
Views: 2,884
Posted By Sevisin
Awesome! Thanks for the replies. I look forward...

Awesome! Thanks for the replies. I look forward to the updates.

-S
Forum: HL - d20 System October 9th, 2016, 01:16 PM
Replies: 3
Views: 2,884
Posted By Sevisin
Updates?

Hello,

It's been a while since 3.5, and the community file, has been updated. Was production stopped at the release of 5e?

-S
Forum: HL - d20 System May 3rd, 2016, 08:59 PM
Replies: 1
Views: 2,822
Posted By Sevisin
Suggestions?

How would I submit, or where would I post suggestions?
-S
Forum: HL - d20 System April 19th, 2016, 10:43 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
Much obliged, Sendric. I'm in no hurry. I can...

Much obliged, Sendric. I'm in no hurry. I can wait until the next release.

-S
Forum: HL - d20 System April 12th, 2016, 12:21 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
Thank you for the reply. However, it overrides...

Thank you for the reply. However, it overrides all manual adjustments that show in the character sheet. Even when I noticed the +10 jump was missing, I tried to put it in via adjustment, but it...
Forum: HL - d20 System April 5th, 2016, 03:14 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
Dragonbord of Bahamut and Skill Adjustments

Hello,

I noticed that the template Dragonborn of Bahamut has a bug in its skill set. It overrides all synergies and adjustments to skills. Not only that, but if you pick the aspect of wings, it...
Forum: HL - d20 System March 23rd, 2016, 06:04 PM
Replies: 3
Views: 3,910
Posted By Sevisin
Shamanic Invocation

At level 5, a Dragon Shaman can pick the variant class Draconic Invocations, which changes out the usable aura to a least draconic invocation used by Dragonfire Adepts. However, I don't see anything...
Forum: HL - d20 System March 23rd, 2016, 04:25 PM
Replies: 10
Views: 8,501
Posted By Sevisin
Kender Weapons

Yep, Kenders. Oh, the joy and headaches these lovable hell spawns can bring to a campaign. Though they're in the dragonlance settings, the kender weapons are not in the weapons section. I was...
Forum: HL - d20 System February 1st, 2016, 11:42 AM
Replies: 3
Views: 4,203
Posted By Sevisin
Awesome! Thanks, everyone. I'll be waiting. ...

Awesome! Thanks, everyone. I'll be waiting.

-S
Forum: HL - d20 System January 27th, 2016, 06:27 PM
Replies: 3
Views: 4,203
Posted By Sevisin
Race.Warforged?

Hello,

I'm making the Warforged Juggernaut PC. When I went to put the condition,

tagis[Race.rEbWarforg] <> 0

in the Expr-reqs (code obtained from another working PC), I get the error,
...
Forum: HL - d20 System January 10th, 2016, 11:37 PM
Replies: 3
Views: 3,850
Posted By Sevisin
Deadly Aim feat

Hello,

I'm looking to add Deadly Aim into 3.5. In summary, Deadly Aim is the equivalent of Power Attack for ranged players. I copied the data from Power Attack and modified some of it to work...
Forum: HL - d20 System January 5th, 2016, 10:58 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
Rapidstrike and Improved Rapidstrike doesn't add...

Rapidstrike and Improved Rapidstrike doesn't add in attacks to the natural weapons. Tested on numerous races with the same outcome.

-S
Forum: HL - d20 System January 5th, 2016, 10:32 PM
Replies: 1,190
Views: 2,761,135
Posted By Sevisin
@Sendric I sent my mess of a file over. -S

@Sendric
I sent my mess of a file over.
-S
Forum: HL - d20 System January 5th, 2016, 10:27 PM
Replies: 2
Views: 2,985
Posted By Sevisin
Conditional Bootstrap

Hello.

Once again, I'm stuck with a small and simple scenario. I'm working on my Desert Kobold race and I'm having difficulty with the conditions. Here is my goal:
Adding the tail attack if...
Forum: HL - d20 System January 5th, 2016, 09:28 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
@Sendric To reproduce the issue, create a...

@Sendric
To reproduce the issue, create a custom magic weapon or armor. You don't have to add any magical traits (+'s, enchantments, ect). So long as the item is in your inv, the stage is set. ...
Forum: HL - d20 System January 3rd, 2016, 11:05 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
It seems that there is a bug in the window when...

It seems that there is a bug in the window when you create an intelligent item. As I was creating the staff, the purpose and power bars stretched all the way across the window an interfering with...
Forum: HL - d20 System January 2nd, 2016, 02:15 PM
Replies: 3
Views: 3,300
Posted By Sevisin
@Kendall-DM In most cases, I agree on the...

@Kendall-DM
In most cases, I agree on the in-game "realistic" manner which people choose their classes. However, when it comes to building potentially theoretical characters, some of the builds...
Forum: HL - d20 System December 31st, 2015, 09:43 PM
Replies: 3
Views: 3,300
Posted By Sevisin
Why only 6 classes?

I was wondering, why does hero lab only allow 6 classes? I mean, it's more pseudo-realistic. However, when theorycrafting, it puts a limitation on my testing.

-S
Forum: HL - d20 System December 31st, 2015, 04:32 PM
Replies: 1,136
Views: 9,595,600
Posted By Sevisin
I just remembered, there is a bug when it comes...

I just remembered, there is a bug when it comes to coin conversion. For example, I made a character start off with 100 pp. I bought and sold some equipment. Then I went back to CTRL+K and took out...
Showing results 1 to 25 of 79

 
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