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Posts Made By:
Kendall-DM
Forum:
HL - d20 System
June 29th, 2014, 07:11 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
Ugh, yeah, mine doesn't work either. I'll take a...
Ugh, yeah, mine doesn't work either. I'll take a look at this as well and see if I can fix it. It's gizmo related, so I believe I just need some extra logic to make sure everything is transitioning...
Forum:
HL - d20 System
June 14th, 2014, 07:58 AM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
Bugger, I knew there was some reason why I showed...
Bugger, I knew there was some reason why I showed all my Shield Bashes if there were multiple shields on a hero. I must have tried this and failed to get it to work, then just resigned myself to the...
Forum:
HL - d20 System
June 13th, 2014, 02:29 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
Here is the code I was referring to, you should...
Here is the code I was referring to, you should be able to get something out of it, mine was in the Final Phase just to make sure all timing issues with the shield had resolved. I had also forgotten...
Forum:
HL - d20 System
June 13th, 2014, 02:25 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
@Sendric, The key to this is not to put any...
@Sendric, The key to this is not to put any conditionals in this, they just don't work with armors and weapons because of the parent/child relationships of magical items (which include masterwork,...
Forum:
HL - d20 System
March 10th, 2014, 03:53 AM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
Ah, found something. On your Shield Bash, add a...
Ah, found something. On your Shield Bash, add a tag in the Editor for Helper.Shadow. Let me know if this solves the problem. Thanks!
Forum:
HL - d20 System
March 9th, 2014, 08:07 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
I'll scan through your code and see if I can find...
I'll scan through your code and see if I can find out what is different and what isn't. Might tell me something. That will have to wait until I find some time this week to devote to it though. I'll...
Forum:
HL - d20 System
March 9th, 2014, 08:05 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
Sendric, my stuff probably wouldn't gel well with...
Sendric, my stuff probably wouldn't gel well with the Community Files, since it is not strictly d20 (lots of house ruled changes), and there is a ton of interaction between all my file elements that...
Forum:
HL - d20 System
March 9th, 2014, 02:06 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
Even with the bootstrap tag, you can do the same...
Even with the bootstrap tag, you can do the same thing, delete the old tag, add the new one. But I digress.
When I create a "Custom, Magic, and Masterwork" shield, I still have the Shield Bash...
Forum:
HL - d20 System
March 9th, 2014, 09:44 AM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
I've completed that whole process, from shield...
I've completed that whole process, from shield spikes to magical enhancement to bashing with a shield. But before I get into the task you have ahead of you, I need to clarify a few things. I'm...
Forum:
HL - d20 System
March 8th, 2014, 11:07 PM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
I assume you mean custom armor, not a custom...
I assume you mean custom armor, not a custom weapon, correct?
Are you making this from the HeroLab Editor, or just making a custom item from within the custom/masterwork framework of HeroLab...
Forum:
HL - d20 System
March 8th, 2014, 10:41 AM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
As before, bootstrap the new (equippable) Shield...
As before, bootstrap the new (equippable) Shield Bash attack to the shields. Then add this code to shields (there's a better hierarchical way to apply this, but I'm going the easy route here).
...
Forum:
HL - d20 System
March 8th, 2014, 10:33 AM
Replies:
46
Shield Bash
Views:
16,983
Posted By
Kendall-DM
I have a fully implemented Shield Bash and...
I have a fully implemented Shield Bash and Improved Shield Bash. It is quite a bit of coding to unwind because I added other things into the code to handle dealing with shield spikes (a nightmare),...
Showing results 1 to 12 of 12
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