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Posts Made By:
Valdacil
Forum:
HL - Pathfinder Roleplaying Game
September 7th, 2018, 05:05 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
It would take a huge amount of code to properly...
It would take a huge amount of code to properly fix all the possible permutations of stacking errors that can occur when Gestalting classes that offer the same or similar features. Due to the way HL...
Forum:
HL - Pathfinder Roleplaying Game
August 5th, 2017, 09:14 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
I just launched HL and it seems to have...
I just launched HL and it seems to have disappeared for me as well. There may have been a problem with the update.xml file when SC posted it. Will have to wait for him to take a look.
Forum:
HL - Pathfinder Roleplaying Game
August 5th, 2017, 07:31 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
Should be the same URL it's always been. Double...
Should be the same URL it's always been. Double check your secondary sources to make sure the entry is still there.
Forum:
HL - Pathfinder Roleplaying Game
August 2nd, 2017, 08:19 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
ShadowChemosh hasn't loaded the Gestalt update...
ShadowChemosh hasn't loaded the Gestalt update yet. The update today was Pathfinder 13.20 (from Lone Wolf).
Forum:
HL - Pathfinder Roleplaying Game
August 1st, 2017, 08:01 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
Just checked in an update and it is pending...
Just checked in an update and it is pending ShadowChemosh publishing it. This update fixes the HP calculation issue that was reported shortly after v1.0 was published. With the new update, Gestalt...
Forum:
HL - Pathfinder Roleplaying Game
July 26th, 2017, 03:59 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
Testing version.... I now have it checking...
Testing version....
I now have it checking for whether you are using Max HP at new levels or Avg HP at new levels options. If you are, then it set the HP field at each level with the appropriate...
Forum:
HL - Pathfinder Roleplaying Game
July 25th, 2017, 09:33 AM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
Unfortunately, it is a fundamental part of how HL...
Unfortunately, it is a fundamental part of how HL works. It doesn't use code that runs once, does something, then doesn't run again. Every time you make a change to the character (ie. add levels,...
Forum:
HL - Pathfinder Roleplaying Game
July 25th, 2017, 12:19 AM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
@Vlan/Moara - OK, that did not get tested to be...
@Vlan/Moara - OK, that did not get tested to be honest since we use the Max HP rule, so it being max HP is not an issue for us. I will have to look into this. In order to set the HP for that level,...
Forum:
HL - Pathfinder Roleplaying Game
March 29th, 2017, 01:11 AM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
After hours of bumbling around, I finally fixed...
After hours of bumbling around, I finally fixed secondary classes (VMC) for Gestalt.
On the Class Level thing in the editor, add another eval script at First 200
~ If we are under level 3...
Forum:
HL - Pathfinder Roleplaying Game
March 20th, 2017, 11:24 AM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
I hear ya. Ran into the same issues making mods...
I hear ya. Ran into the same issues making mods for Fallout 4. Every time they came out with a patch something would break and all my users would complain until I updated things. Always fun when...
Forum:
HL - Pathfinder Roleplaying Game
March 19th, 2017, 05:31 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
I'm guessing there is no development on this...
I'm guessing there is no development on this anymore since the files were last updated 2014, however, there is a major problem when using Gestalt and VMC. HL's VMC calculations are using ClSpecWhen...
Forum:
HL - Pathfinder Roleplaying Game
March 19th, 2017, 05:23 PM
Replies:
236
Gestalt - Community Package....
Views:
159,156
Posted By
Valdacil
@Roadie - I solved that problem by modifying the...
@Roadie - I solved that problem by modifying the Gestalt class level (cS2Gestalt) Eval Script Post-Attributes 15000 Index 2, at the bottom I added:
~ Remove 3 background skills since game...
Showing results 1 to 12 of 12
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