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Search: Posts Made By: CapedCrusader
Forum: HL - Savage Worlds March 16th, 2017, 06:46 PM
Replies: 24
Views: 9,908
Posted By CapedCrusader
OK, for future reference you could do an evalrule...

OK, for future reference you could do an evalrule on the Race record. Set it for PreTraits 5000 and try this:


var bad as number
@message &= "Skill not allowed: "
foreach pick...
Forum: HL - Savage Worlds March 16th, 2017, 06:09 PM
Replies: 24
Views: 9,908
Posted By CapedCrusader
OK, what Edges are affected? (I should have...

OK, what Edges are affected? (I should have asked...)
Forum: HL - Savage Worlds March 15th, 2017, 06:45 PM
Replies: 24
Views: 9,908
Posted By CapedCrusader
Purely out of curiosity, which Skills are we...

Purely out of curiosity, which Skills are we talking about?
Forum: HL - Savage Worlds March 14th, 2017, 12:27 PM
Replies: 24
Views: 9,908
Posted By CapedCrusader
Hmmm. OK, I can see that, the Hindrance is...

Hmmm. OK, I can see that, the Hindrance is already chosen.
You could also create a validation script that checks if the race is Simian, then checks to see if those Skills are present, and if they...
Forum: HL - Savage Worlds March 11th, 2017, 03:53 PM
Replies: 24
Views: 9,908
Posted By CapedCrusader
Well, quick aside, if you are using "Replace",...

Well, quick aside, if you are using "Replace", you shouldn't. The title is misleading, and it's designed for something else entirely. You'll need to preclude the existing thing and replace it with a...
Forum: HL - Savage Worlds March 10th, 2017, 11:27 AM
Replies: 24
Views: 9,908
Posted By CapedCrusader
Seeley, what are you talking about? Permanent...

Seeley, what are you talking about? Permanent Adjustments are not ignored when looking for requirements. I just built a character and both Notice and Repair were only D4 until I raised them with...
Forum: HL - Savage Worlds March 8th, 2017, 11:03 AM
Replies: 24
Views: 9,908
Posted By CapedCrusader
You'll need to be more specific. Which Skills?

You'll need to be more specific. Which Skills?
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