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Search: Posts Made By: TCArknight
Forum: HL - Savage Worlds Yesterday, 10:21 AM
Replies: 79
Views: 13,579
Posted By TCArknight
Iíll be glad to help out any way I can as well....

Iíll be glad to help out any way I can as well. After all, need to get ready for entering all the Savage Rifts stuff... :D
Forum: HL - User Projects September 11th, 2019, 01:01 PM
Replies: 140
Views: 18,952
Posted By TCArknight
Thanks! I appreciate that!

Thanks! I appreciate that!
Forum: HL - User Projects September 10th, 2019, 06:56 AM
Replies: 140
Views: 18,952
Posted By TCArknight
This will be fixed in next release. Also,...

This will be fixed in next release.

Also, there are a few improvements to the single sheet output format:

https://i.imgur.com/tZcWaMIl.png

The division colors (used for names, headers,...
Forum: HL - Authoring Kit September 8th, 2019, 07:32 AM
Replies: 2
Views: 173
Posted By TCArknight
Thanks Mathias! I don’t think it needs to...

Thanks Mathias!

I don’t think it needs to be in a template, but since it’s working as is I didn’t want to change things around if I didn’t have to. :)

I’ll pull it out into a separate portal...
Forum: HL - Authoring Kit September 7th, 2019, 10:54 AM
Replies: 2
Views: 173
Posted By TCArknight
Default selection for a choosertable?

All,

Is there a best way to set a choosertable (which in this case is on the config form) with a default selection?

I thought maybe I could use an autoadd to add the appropriate entry to the...
Forum: HL - Authoring Kit August 20th, 2019, 09:48 AM
Replies: 9
Views: 455
Posted By TCArknight
Since the foreach is working on the...

Since the foreach is working on the gizmos/bootstraps, does anything have to change depending on if ‘this’ is a Thing (for display say in a chooser description) or a Pick (for output in a...
Forum: HL - User Projects August 3rd, 2019, 01:33 PM
Replies: 140
Views: 18,952
Posted By TCArknight
It should be up now. :)

It should be up now. :)
Forum: Hero Lab Discussion August 3rd, 2019, 01:04 PM
Replies: 24
Views: 3,459
Posted By TCArknight
One thing I noticed is that with the 64 bit beta...

One thing I noticed is that with the 64 bit beta - If I install it along with my non-64 bit version and I try to use HLExport with the older version, I get a message that the Version of HL doesn't...
Forum: HL - Pathfinder Roleplaying Game August 3rd, 2019, 09:28 AM
Replies: 2
Views: 641
Posted By TCArknight
Change Featured Race to Standard Race?

Hi all!

Is there an easy way to change a race from one category to another?

For example, Goblins are normally a Featured Race. For a particular campaign type, I want them to show under Standard...
Forum: Hero Lab Discussion August 1st, 2019, 04:02 PM
Replies: 3
Views: 701
Posted By TCArknight
Tell me more. :) Is it for the output...

Tell me more. :)

Is it for the output character sheets or something else?

How does it work?
Forum: HL - User Projects July 30th, 2019, 06:17 PM
Replies: 140
Views: 18,952
Posted By TCArknight
I am trying for sometime this weekend, at least...

I am trying for sometime this weekend, at least for the Races and talents portion :)
Forum: HL - Savage Worlds July 27th, 2019, 07:32 AM
Replies: 349
Views: 62,739
Posted By TCArknight
The latest version of the files includes the...

The latest version of the files includes the Generic racial tab. Do you have a file in the folder called Generic_Racial_tab_racial.dat along with three other files that begin with Generic_Racial_? If...
Forum: HL - User Projects July 15th, 2019, 08:11 PM
Replies: 140
Views: 18,952
Posted By TCArknight
So true! Excited for all the new races,...

So true!

Excited for all the new races, etc... :)
Forum: HL - Savage Worlds July 14th, 2019, 10:40 AM
Replies: 349
Views: 62,739
Posted By TCArknight
Working on this for next release as well....

Working on this for next release as well....
Forum: HL - Savage Worlds July 13th, 2019, 01:27 PM
Replies: 233
Views: 54,414
Posted By TCArknight
It would be very helpful if Cyberware had the...

It would be very helpful if Cyberware had the Domain and UserSelect components as well...

(for example, there needs to be some way in Savage Rifts to specify what weapon is part of the Built-In...
Forum: HL - Savage Worlds June 26th, 2019, 05:15 AM
Replies: 233
Views: 54,414
Posted By TCArknight
Correct. :)

Correct. :)
Forum: HL - Savage Worlds June 24th, 2019, 12:45 PM
Replies: 233
Views: 54,414
Posted By TCArknight
Ok, I know I’m asking a lot lately. :) I...

Ok, I know I’m asking a lot lately. :)

I would love to see things like the basic Cyberware, Power Armor, Robot, and Walker components and tabs opened up for use aside from having the SciFi...
Forum: HL - Savage Worlds June 23rd, 2019, 11:39 AM
Replies: 349
Views: 62,739
Posted By TCArknight
While waiting on SWADE, I'm working on separating...

While waiting on SWADE, I'm working on separating the Rifts data from the SFC (creating Rifts specific versions of the components such as cyberware, robot vehicles, power armor, etc...).

The...
Forum: HL - User Projects June 19th, 2019, 04:54 AM
Replies: 140
Views: 18,952
Posted By TCArknight
Iíll check on that, thanks for letting me know.

Iíll check on that, thanks for letting me know.
Forum: HL - Authoring Kit June 18th, 2019, 07:57 AM
Replies: 4
Views: 2,328
Posted By TCArknight
If every character is considered to have all the...

If every character is considered to have all the skills anyway, then this is probably your best approach.

Otherwise, does the Specialization have the Skill.? tag for it’s parent? You might be able...
Forum: HL - Savage Worlds June 15th, 2019, 09:26 AM
Replies: 349
Views: 62,739
Posted By TCArknight
Version 1.4 of the Savage Rifts files are now...

Version 1.4 of the Savage Rifts files are now available through the update mechanism. :)

Because this includes the Generic Racial Tab, you may want to add the update link found in this post...
Forum: HL - Savage Worlds June 15th, 2019, 08:22 AM
Replies: 8
Views: 2,829
Posted By TCArknight
I've updated the generic Racial Tab with some...

I've updated the generic Racial Tab with some fixes and additions (allowing for choosing Racial properties).

Add this to your updates sources, and you should see the racial tab as a new update:
...
Forum: HL - Savage Worlds June 14th, 2019, 08:31 AM
Replies: 430
Views: 73,044
Posted By TCArknight
The Hand Weapons tab in the editor is missing the...

The Hand Weapons tab in the editor is missing the Special Traits tag chooser (like on the Ranged Weapons tab) for adding Weapon tags to a handheld/natural weapon.
Forum: HL - Savage Worlds June 12th, 2019, 08:39 AM
Replies: 233
Views: 54,414
Posted By TCArknight
Would it be possible to add the CanAdvance...

Would it be possible to add the CanAdvance component to Racial Properties? Right now it's:
<compset
id="RacialProp">
<compref component="RacialProp"/>
<compref component="Ability"/>...
Forum: HL - User Projects June 12th, 2019, 04:04 AM
Replies: 140
Views: 18,952
Posted By TCArknight
Glad i didn't break anything. :) And...

Glad i didn't break anything. :)

And Farling is correct. Just drop the perform. Since you are working with the value of a field, you don't need it.

The way i look at it is if you're doing...
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