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Forum: Hero Lab Online Discussion February 14th, 2020, 11:09 AM
Replies: 4
Views: 433
Posted By Joe
Not in the window itself (I wanted to put a...

Not in the window itself (I wanted to put a dropdown in the window itself as part of this change, but there were some technical details that needed to be sorted out to make that possible).

The...
Forum: Hero Lab Online Discussion February 14th, 2020, 11:06 AM
Replies: 5
Views: 239
Posted By Joe
We're looking into this one.

We're looking into this one.
Forum: Hero Lab Online Discussion February 12th, 2020, 11:23 AM
Replies: 3
Views: 169
Posted By Joe
That's definitely a problem on our end. Contact...

That's definitely a problem on our end. Contact support and they will help you sort it out.
Forum: Hero Lab Online Discussion February 11th, 2020, 06:49 PM
Replies: 4
Views: 433
Posted By Joe
Arrow 2020-02-12 Update: Build D112DC7

Client changes and improvements

Enables adding all PC and NPC types as new Campaign Cast and Script Cast characters
An "Add & Close" button was added next to the "Add choice" button to...
Forum: Hero Lab Online Discussion February 6th, 2020, 11:36 AM
Replies: 28
Views: 1,279
Posted By Joe
I'm not sure I understand what you're asking...

I'm not sure I understand what you're asking here. It SOUNDS like you're requesting that we make the presentation of Feat choices more of an RPG video game-like "skill tree", and less of the linear...
Forum: HLO - Pathfinder 2nd Edition February 6th, 2020, 11:07 AM
Replies: 4
Views: 246
Posted By Joe
A datafile author just confirmed that it's a bug,...

A datafile author just confirmed that it's a bug, and that it should be fixed in the next release.
Forum: Hero Lab Online Discussion February 5th, 2020, 11:07 AM
Replies: 4
Views: 358
Posted By Joe
Stand-in PCs are a completely separate feature...

Stand-in PCs are a completely separate feature from group licensing. We put them in early because it was a smaller scale change that will help many groups give HLO/Campaign Theater a shot in live...
Forum: Hero Lab Online Discussion February 4th, 2020, 07:27 PM
Replies: 1
Views: 432
Posted By Joe
Arrow 2020-02-05 Update: Build 87EFBB9

Client Changes and Improvements

Modifies the previously mysterious "view swap" button in the upper right of the side panel. The button now has a small dropdown arrow. When clicked, a dropdown...
Forum: Hero Lab Online Discussion February 4th, 2020, 07:26 PM
Replies: 28
Views: 1,279
Posted By Joe
The technical problem isn't a language one, the...

The technical problem isn't a language one, the datafiles are still XML + scripting. So while there will undoubtedly be parts of the pure data we can convert in an automated way, there are...
Forum: Hero Lab Online Discussion January 31st, 2020, 05:11 PM
Replies: 28
Views: 1,279
Posted By Joe
You'll have to forgive me, I'm a programmer, not...

You'll have to forgive me, I'm a programmer, not a business guy. So I'm not always up to speed on every announcement and post we make on that front. I meant more along the lines of "We have neither...
Forum: Hero Lab Online Discussion January 31st, 2020, 02:12 PM
Replies: 28
Views: 1,279
Posted By Joe
PF1 in HLO is still a future possibility, we...

PF1 in HLO is still a future possibility, we haven't announced one way or another.

From a technical perspective, PF1 is an especially complex case compared to bringing a brand new game on board,...
Forum: Hero Lab Online Discussion January 31st, 2020, 02:02 PM
Replies: 2
Views: 539
Posted By Joe
2020-01-31 Update: Build BC5F31E

New Features

GMs can now create lightweight Stand-In PCs to control on behalf of players who do not use Hero Lab Online.


Client Improvements, and Changes

Introducing PCs into campaign...
Forum: Hero Lab Online Discussion January 24th, 2020, 12:42 PM
Replies: 2
Views: 241
Posted By Joe
We do plan to offer folders for a lot of aspects...

We do plan to offer folders for a lot of aspects in campaigns, e.g. scripts, cast, etc. In fact, a lot of the infrastructure for them is baked in already, but there is more work to do to expose them...
Forum: Hero Lab Online Discussion January 24th, 2020, 10:45 AM
Replies: 11
Views: 738
Posted By Joe
Right now the beta is primarily focused on groups...

Right now the beta is primarily focused on groups where the GM and at least one player have HLO. The big change that it brings, that Hero Lab has never had before, is a shared space where everyone at...
Forum: Hero Lab Online Discussion January 24th, 2020, 10:36 AM
Replies: 11
Views: 738
Posted By Joe
We're going to be improving this throughout the...

We're going to be improving this throughout the beta. We have plans for more "add" options directly from the stage, such as adding individual cast members, instead of just scripts, without having to...
Forum: Hero Lab Online Discussion January 24th, 2020, 10:12 AM
Replies: 0
Views: 367
Posted By Joe
Arrow 2020-01-24 Update: Build 4B42C4C

Client Changes and Improvements

Renames the "Accounts" section on PCs and Players to "Member Accounts" for clarity
Adds help information buttons to the Campaign Overview and PCs and Players...
Forum: Hero Lab Online Discussion January 23rd, 2020, 01:15 PM
Replies: 5
Views: 318
Posted By Joe
There may be a point of fundamental...

There may be a point of fundamental misunderstanding here: A PC that you bring into a GMs campaign is still YOUR PC to control, it just no longer lives in your folders. Any changes to that character,...
Forum: Hero Lab Online Discussion January 23rd, 2020, 01:03 PM
Replies: 5
Views: 318
Posted By Joe
Right now, the GM only has complete autonomy over...

Right now, the GM only has complete autonomy over a few aspects of all characters they don't otherwise control: Their position in the initiative order, their allegiance to the party...
Forum: Hero Lab Online Discussion January 22nd, 2020, 05:14 PM
Replies: 13
Views: 630
Posted By Joe
Thanks! We've obviously got a lot more to do, but...

Thanks! We've obviously got a lot more to do, but we're super happy that it's out and starting to get feedback.

This release represents months of work that hadn't yet seen the light of day, which...
Forum: Hero Lab Online Discussion January 21st, 2020, 05:03 PM
Replies: 12
Views: 1,023
Posted By Joe
2020-01-21 Hotfix: Build 8602A49 Client Bug...

2020-01-21 Hotfix: Build 8602A49

Client Bug Fixes

SR6 - Fixes an error when adding a new cast member to a scene script
SR6 - Fixed a few errors/missing data on the Play tab
Fixes...
Forum: Hero Lab Online Discussion January 21st, 2020, 02:03 PM
Replies: 12
Views: 1,023
Posted By Joe
We've got that on our todo list for the future....

We've got that on our todo list for the future. We're hoping that for the beta, everyone can be friendly and play nice. ;)
Forum: Hero Lab Online Discussion January 21st, 2020, 10:30 AM
Replies: 1
Views: 304
Posted By Joe
Right now, it's all individual purchases. We plan...

Right now, it's all individual purchases. We plan to introduce a system for handling groups once the dust settles on launching Campaign Theater, although I don't believe we've announced the official...
Forum: Hero Lab Online Discussion January 21st, 2020, 10:25 AM
Replies: 3
Views: 764
Posted By Joe
I just talked with the datafile team. They have...

I just talked with the datafile team. They have been working on these, and are in the testing phase, with plans to release them soon.
Forum: Hero Lab Online Discussion January 21st, 2020, 10:19 AM
Replies: 12
Views: 1,023
Posted By Joe
Arrow [Campaign Theater Beta] 2020-01-21 Update: Build F33C027/8602A49/0284A40

Welcome
Campaign Theater is currently in Public Beta! We invite you to dive in, try things out, and share your feedback with us. As you may notice along the way, everything is steadily evolving, and...
Forum: Hero Lab Online Discussion January 17th, 2020, 10:59 AM
Replies: 5
Views: 385
Posted By Joe
Thanks for the suggestion! PF Playtest will be...

Thanks for the suggestion! PF Playtest will be going away at some point in the not-too-distant future, so that'll cut that one out of the list.

At some point when I get some more time I'd like to...
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