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Forum: HL - Savage Worlds August 2nd, 2020, 12:13 PM
Replies: 0
Views: 124
Posted By TCArknight
Savage Rifts (SWADE)

Creating a new thread to specifically cover the SWADE version of the files.

There have been some (I hope) improvements in the way some things are handled and aside from the issues present in the...
Forum: HL - Savage Worlds July 25th, 2020, 12:02 PM
Replies: 480
Views: 98,095
Posted By TCArknight
Thanks, that makes sense. :) Is it dynamic?...

Thanks, that makes sense. :)

Is it dynamic? Savage Rifts and other settings I’ve seen add new modifiers for powers, and it would be nice to be able to define them ourselves. :) (For SR, I’m...
Forum: HL - Savage Worlds July 24th, 2020, 01:54 PM
Replies: 480
Views: 98,095
Posted By TCArknight
All definitely awesome to see. :) Regarding...

All definitely awesome to see. :)

Regarding the Power Modifiers, does the modifier affect the cost, range, etc of the power?
Forum: HL - Savage Worlds July 24th, 2020, 10:50 AM
Replies: 278
Views: 74,093
Posted By TCArknight
Very true. However, by making ModType.xxx tag...

Very true. However, by making ModType.xxx tag dynamic, it opens up the possibility for those settings that may have use for modifications in general. It would also allow for Firearms accessories such...
Forum: HL - Savage Worlds July 18th, 2020, 09:16 AM
Replies: 278
Views: 74,093
Posted By TCArknight
More Rifts stuff... :) There are some melee...

More Rifts stuff... :)

There are some melee weapons that have multiple dice (2d6, 3d4, etc.) for their damage value. Would it be possible to add a Helper.DieMult# tag and modify the finalize...
Forum: HL - Savage Worlds July 6th, 2020, 02:09 PM
Replies: 0
Views: 600
Posted By TCArknight
Power not normally available?

Howdy!

I'm stumbling on this for the new Savage Rifts:


New Powers Edge is a piece of cake, however the other I'm currently at a loss. How would I build a expression to determine a power which...
Forum: HL - Savage Worlds July 6th, 2020, 12:12 PM
Replies: 25
Views: 1,479
Posted By TCArknight
Got them, thanks. :) Unzip the attached...

Got them, thanks. :)

Unzip the attached file to wherever your install is and have it overwrite the existing file. That should resolve that issue until I can get a real release out...

TC
Forum: HL - Savage Worlds July 5th, 2020, 06:51 PM
Replies: 25
Views: 1,479
Posted By TCArknight
Those are from the Arcane Backgrounds. I’ll...

Those are from the Arcane Backgrounds.

I’ll double check them and redo a new file ASAP.
Forum: HL - Savage Worlds July 4th, 2020, 09:35 AM
Replies: 25
Views: 1,479
Posted By TCArknight
When you unzip the file, double click on it. ...

When you unzip the file, double click on it.

At that point, it should open the import window to let you select where you want to install the files... (by default, should be to your /savage...
Forum: HL - Savage Worlds July 3rd, 2020, 05:58 PM
Replies: 21
Views: 1,561
Posted By TCArknight
Hooray! :)

Hooray! :)
Forum: HL - Savage Worlds July 3rd, 2020, 09:29 AM
Replies: 278
Views: 74,093
Posted By TCArknight
Also, possible to increase the ArmorStrReqDie.xxx...

Also, possible to increase the ArmorStrReqDie.xxx up to d12+5? Savage Rifts has some armors that need a d12+1, d12+2 or a d12+4 tag...
Forum: HL - Savage Worlds July 2nd, 2020, 11:21 AM
Replies: 41
Views: 39,447
Posted By TCArknight
This will probably work in either version - ...

This will probably work in either version -

Say you have a piece of gear that gives you a particular Strength when equipped (for example is a d12+1)
Pre-Traits/5100
var strdiff as number
var...
Forum: HL - Savage Worlds July 2nd, 2020, 07:31 AM
Replies: 25
Views: 1,479
Posted By TCArknight
Try this. Unzip it somewhere. The HL file also...

Try this. Unzip it somewhere. The HL file also happens to be 305kb....
Forum: HL - Savage Worlds June 27th, 2020, 08:05 PM
Replies: 21
Views: 1,561
Posted By TCArknight
Understood. Iíve removed the files.

Understood. Iíve removed the files.
Forum: HL - Savage Worlds June 27th, 2020, 12:24 PM
Replies: 278
Views: 74,093
Posted By TCArknight
In addition, could we make the ModType.xxx tag...

In addition, could we make the ModType.xxx tag dynamic?

Right now, if I wanted to make mods for regular armor, I can't. :)
Forum: HL - Savage Worlds June 27th, 2020, 12:22 PM
Replies: 278
Views: 74,093
Posted By TCArknight
You can always add this to your .1st files: ...

You can always add this to your .1st files:

That gives a folder under Adventure Edition to drop your settings...
Forum: HL - Savage Worlds June 27th, 2020, 12:02 PM
Replies: 21
Views: 1,561
Posted By TCArknight
Personal Details is best way for now I think... ...

Personal Details is best way for now I think...


Should be taken care of in the next version...


This is a bug in the core. You'll see this if you just select SWADE and no other setting....
Forum: HL - Savage Worlds June 27th, 2020, 11:55 AM
Replies: 480
Views: 98,095
Posted By TCArknight
[SWADE] Minimum Strength for armor shows twice in...

[SWADE] Minimum Strength for armor shows twice in the notes on mouseover. Once for the Value, once for the die.

For example, in the Chainmail Leggings notes, it shows:
Forum: HL - Savage Worlds June 27th, 2020, 10:17 AM
Replies: 4
Views: 1,052
Posted By TCArknight
My bad..... This is what needs correcting in the...

My bad..... This is what needs correcting in the Deadlands file:
Edges: Card Sharp, Man Of A Thousand Faces, Soldier - Add source
Weapons: Pick, Shovel - Add source; Bayonet - Remove Modern source...
Forum: HL - Savage Worlds June 24th, 2020, 02:50 PM
Replies: 480
Views: 98,095
Posted By TCArknight
NM - User Error

NM - User Error
Forum: HL - Savage Worlds June 23rd, 2020, 09:12 PM
Replies: 25
Views: 1,479
Posted By TCArknight
This should be the direct link to the .hl file. ...

This should be the direct link to the .hl file.

https://www.dropbox.com/s/sl3g1qecdmbwa99/Savage_Rifts.hl?dl=1

You should be able to save it, then double click to install into your SW folder...
Forum: HL - Savage Worlds June 21st, 2020, 07:29 PM
Replies: 3
Views: 933
Posted By TCArknight
It seems like the PowerGiveG and PowerGiveF tags...

It seems like the PowerGiveG and PowerGiveF tags are the same way. If any one Group/Faction considers a power valid then it becomes valid for any Arcane Background.

Anything I can do to help work...
Forum: HL - Savage Worlds June 20th, 2020, 11:27 AM
Replies: 3
Views: 933
Posted By TCArknight
Arcane Background - PowerDeny?

Howdy!

I'm looking at the Mystic for Savage Rifts and coming into an issue which seems to be common for the core SWADE as well.

For example, say a hero can select Arcane Protection for AB:...
Forum: HL - Savage Worlds June 19th, 2020, 06:53 PM
Replies: 25
Views: 1,479
Posted By TCArknight
Go ahead and try again. I think I have any issue...

Go ahead and try again. I think I have any issue straightened out..
Forum: HL - Savage Worlds June 18th, 2020, 12:05 PM
Replies: 21
Views: 1,561
Posted By TCArknight
That would be the one. :) I was anxious for...

That would be the one. :)

I was anxious for the WW data because planning on running a PbP of it myself... I think I have all the data together and updated for the v2 pre-release.

I'm...
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