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Forum: HL - Pathfinder Roleplaying Game March 13th, 2020, 09:27 AM
Replies: 6
Views: 1,041
Posted By athelu
Yes - once i find a detail like this i try to...

Yes - once i find a detail like this i try to find similar properties. I really wish there was just a way to open the data files though to be able to see the information. As it is now i create a new...
Forum: HL - Pathfinder Roleplaying Game March 13th, 2020, 08:10 AM
Replies: 3
Views: 1,050
Posted By athelu
Thanks for that answer. I have apparently not...

Thanks for that answer. I have apparently not encountered any of these items yet.
Forum: HL - Pathfinder Roleplaying Game March 13th, 2020, 08:05 AM
Replies: 6
Views: 1,041
Posted By athelu
Ah- got it figured it out: doneif...

Ah- got it figured it out:

doneif (field[gIsEquip].value = 0)
hero.child[xSwim].field[abValue].value += 30

Giving the swim value also provided the skill buff.

My issue is not knowing the...
Forum: HL - Pathfinder Roleplaying Game March 13th, 2020, 07:54 AM
Replies: 6
Views: 1,041
Posted By athelu
My eval script is pretty simple: doneif...

My eval script is pretty simple:

doneif (field[gIsEquip].value = 0)
#competencebonus[hero.child[skSwim], 8]

I am unsure of how to assign a movement type outside of bootstrapping the ability. ...
Forum: HL - Pathfinder Roleplaying Game March 13th, 2020, 05:40 AM
Replies: 3
Views: 1,050
Posted By athelu
Magic Item Slot Clarification (neck)

Looking through the slot/location options in the editor, i see several for the "Neck":

Neck
Neck (Talisman)
Neck or Shoulder (Charm)

Are these additional locations (or treated as...
Forum: HL - Pathfinder Roleplaying Game March 13th, 2020, 05:33 AM
Replies: 6
Views: 1,041
Posted By athelu
Add new movement type/speed with item

Hello,
Creating a magic item that gives a user a swim speed. The ability i want to assign (I believe) is:
rcPFTAb019

However, if i bootstrap this to the item it is in effect, regardless if the...
Forum: HL - Pathfinder Roleplaying Game March 12th, 2020, 01:29 PM
Replies: 2
Views: 1,025
Posted By athelu
wasnt expecting to get such a good answer. thanks...

wasnt expecting to get such a good answer. thanks - that really helps.
Forum: HL - Pathfinder Roleplaying Game March 12th, 2020, 12:37 PM
Replies: 2
Views: 1,025
Posted By athelu
Smile Library of Script Macros

I am trying to find documentation around the script macros that are used in the Pathfinder data set. Do these exist anywhere?

Like the following:

#applybonus[BonComp, hero.child[skStealth],...
Forum: HL - D&D 5th Edition SRD December 13th, 2019, 10:35 AM
Replies: 4
Views: 1,790
Posted By athelu
so is there no way to actually add new types of...

so is there no way to actually add new types of natural attacks? I am attempting to do the same thing - i have created a new creature and need a new natural ranged attack type.
Forum: Hero Lab Discussion December 6th, 2019, 09:20 AM
Replies: 4
Views: 3,591
Posted By athelu
@ Dami - @Duggan - Thanks for the crosslink. I...

@ Dami - @Duggan - Thanks for the crosslink. I will try doing what that thread said to see if i can get that to work (as a workaround).

@Priam - No word yet. I ended up having to create a ticket...
Forum: Hero Lab Discussion October 25th, 2019, 10:39 AM
Replies: 21
Views: 8,092
Posted By athelu
Is the authoring kit still a thing? I seem to...

Is the authoring kit still a thing? I seem to recall not being able to find it or any documentation at all around it. Just some ancient never updated wiki.
Forum: Hero Lab Discussion October 25th, 2019, 10:38 AM
Replies: 4
Views: 3,591
Posted By athelu
Hero Lab HL Export tool no longer works

Anybody else seen this?
When i attempt to launch the HL Export tool from Tools--> Launch HLExport
i receive the following message:

"The version of Hero Lab installed does not match the version...
Forum: Realm Works Discussion June 21st, 2019, 01:12 PM
Replies: 2
Views: 2,701
Posted By athelu
Ah. The tagging is what i think i was missing. I...

Ah. The tagging is what i think i was missing. I created a partial export (at the root of a source) but it only ever exported that one item.
Forum: Realm Works Discussion June 21st, 2019, 08:15 AM
Replies: 2
Views: 2,701
Posted By athelu
Exporting and Maintaining Content in Realm Works

Hi all.
I have been using RealmWorks for years and still recommend it to other DMs. I have long since stopped complaining about what it cannot do, and instead have tried to embrace what it can. With...
Forum: Realm Works Discussion June 21st, 2019, 08:05 AM
Replies: 7
Views: 3,319
Posted By athelu
yes. this is so annoying.

yes. this is so annoying.
Forum: Realm Works Discussion June 21st, 2019, 07:12 AM
Replies: 2
Views: 1,479
Posted By athelu
OMG> I found it too. Not what i was expecting.

OMG> I found it too. Not what i was expecting.
Forum: Realm Works Discussion June 21st, 2019, 07:11 AM
Replies: 2
Views: 1,479
Posted By athelu
I actually have lost my Transition Pane as well....

I actually have lost my Transition Pane as well. What little arrow on the far right are you talking about?
Forum: HL - Pathfinder Roleplaying Game January 24th, 2019, 07:16 AM
Replies: 0
Views: 760
Posted By athelu
Custom Bard Versatile Performance

So, I like how the Bard Versatile Performance ability works, where it allows you to substitute one skill's ability for another. I am trying to do something similar for a custom class - where the...
Forum: HL - Pathfinder Roleplaying Game September 15th, 2018, 03:42 PM
Replies: 3
Views: 927
Posted By athelu
Assuming i named it correctly looks like i still...

Assuming i named it correctly looks like i still get the error
(line 3009) - Thing 'cInvIDead' (dynamic tag) - Invalid unique id 'Custom.InvInvoc' for attribute 'tag'
Forum: HL - Pathfinder Roleplaying Game September 15th, 2018, 03:29 PM
Replies: 3
Views: 927
Posted By athelu
Thanks for the feedback - will try that. ...

Thanks for the feedback - will try that.

Looking over what a lot of people say on the board here, maybe i should have tried this as an archetype instead - but I think i recall why I didnt do that...
Forum: HL - Pathfinder Roleplaying Game September 15th, 2018, 01:21 PM
Replies: 3
Views: 927
Posted By athelu
Creating new Class (copy of Existing)

Hello all,
I have spent a fair amount of time within HeroLab making customizations here and there for house rules. I recently wanted to create a new class, a modified bard essentially, and have run...
Forum: HL - Pathfinder Roleplaying Game October 31st, 2016, 04:23 PM
Replies: 5
Views: 2,167
Posted By athelu
I am trying to remove the stock ethnicities from...

I am trying to remove the stock ethnicities from pathfinder. I have already replaced the races using the "replaces thing ID". What piece do am I missing to map my races to my ethnicities, ignoring...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2016, 01:28 PM
Replies: 14
Views: 3,098
Posted By athelu
So I think I have this working , and figured I...

So I think I have this working , and figured I would put my configuration in here in case anybody else is looking to do the same:

Created new Simple Thing:
UniqueID: stathdwarf
Name: Dwarven...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2016, 12:03 PM
Replies: 14
Views: 3,098
Posted By athelu
Great, thanks for the help guys. this gets me...

Great, thanks for the help guys. this gets me along quite a bit actually.

I have it working, but notice that the exception is easy to miss. I guess this is just how HL handles these types of...
Forum: HL - Pathfinder Roleplaying Game April 26th, 2016, 08:54 AM
Replies: 14
Views: 3,098
Posted By athelu
ew. kinda stinks that things are handled...

ew. kinda stinks that things are handled differently in the various tools.

Can I use the validif with then/else statements as well? or do I just drop to a if statement instead?

And the message...
Showing results 1 to 25 of 48

 
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