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Search: Posts Made By: Endtransmission
Forum: HL - Savage Worlds July 29th, 2015, 10:57 PM
Replies: 11
Views: 7,218
Posted By Endtransmission
I know. Still doesn't fit as they are effectively...

I know. Still doesn't fit as they are effectively Arcane powers without an AB* :)

*which I can't use as ABs can be used as well. Eventually.
Forum: HL - Savage Worlds July 29th, 2015, 10:47 PM
Replies: 5
Views: 3,386
Posted By Endtransmission
Yeah, even Dragons are limited to 8', 500lb and...

Yeah, even Dragons are limited to 8', 500lb and 99 years old. Seems unlikely ;)

Maybe this is another one for the updates thread?
Forum: HL - Savage Worlds July 29th, 2015, 12:39 PM
Replies: 5
Views: 3,386
Posted By Endtransmission
Good question. You also can't take the age above...

Good question. You also can't take the age above 99, or below 6; even with Elves in a fantasy setting.

Looking into the source files a bit, these all seem to have the max/min values set in...
Forum: HL - Savage Worlds July 29th, 2015, 12:21 PM
Replies: 11
Views: 7,218
Posted By Endtransmission
Great list with some really useful options,...

Great list with some really useful options, especially having the ability to add new edge type for adding freebies. I've got so many things being added as free hindrances in the A!C setting that...
Forum: HL - Savage Worlds July 9th, 2015, 06:16 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
I've just been going through the player's guide...

I've just been going through the player's guide and GMs' guide and realised that I passed an important milestone last night without realising. The Investigator's Guide (Player handbook) is... done!
...
Forum: HL - Savage Worlds July 8th, 2015, 10:02 PM
Replies: 10
Views: 5,435
Posted By Endtransmission
Yea, I really appreciate the code examples and...

Yea, I really appreciate the code examples and help, it has been immensely helpful so far.
Forum: HL - Savage Worlds July 8th, 2015, 01:01 PM
Replies: 10
Views: 5,435
Posted By Endtransmission
No, it's not that. The code I can work through,...

No, it's not that. The code I can work through, it was the thought of trying to do this for every item in the three crossover books... and then working out which ones work in which combination and...
Forum: HL - Savage Worlds July 8th, 2015, 10:42 AM
Replies: 10
Views: 5,435
Posted By Endtransmission
Oh this is going to be fun :/ I suspect that...

Oh this is going to be fun :/

I suspect that I will end up with the main data file and separate ones for each of the crossover books. Thanks!
Forum: HL - Savage Worlds July 7th, 2015, 10:52 PM
Replies: 10
Views: 5,435
Posted By Endtransmission
Damn, that's a shame. At least I have a few...

Damn, that's a shame. At least I have a few source books to work through before I have to worry about how to handle that challenge then. Thanks!
Forum: HL - Savage Worlds July 7th, 2015, 10:15 PM
Replies: 10
Views: 5,435
Posted By Endtransmission
Conditionally excluding .user files?

A couple of conversations yesterday sparked a question for those of you with much more experience than me. Is there any way to specify that a .user file (or part thereof) shouldn't be loaded if...
Forum: HL - Savage Worlds July 7th, 2015, 12:44 PM
Replies: 41
Views: 80,732
Posted By Endtransmission
The most recent example was <before...

The most recent example was

<before name="calc trtFinal"/>
vs
<before name="Calc trtFinal"/>

Calc should be upper case to work on a Mac, but seems to work with either in windows
Forum: HL - Savage Worlds July 7th, 2015, 12:03 PM
Replies: 41
Views: 80,732
Posted By Endtransmission
It should be, yes, but I've encountered this...

It should be, yes, but I've encountered this problem a few times when developing or testing something on my windows machine works and testing on the mac where it doesn't. In every case it has been...
Forum: HL - Savage Worlds July 7th, 2015, 11:23 AM
Replies: 41
Views: 80,732
Posted By Endtransmission
Something else that came up tonight that I've...

Something else that came up tonight that I've meant to put in here before.

If you are just writing and testing on a Windows environment, you may not see these problems, but the Mac client (much...
Forum: HL - Savage Worlds July 7th, 2015, 04:03 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
If you spot anything wrong with the various...

If you spot anything wrong with the various Portal names, let me know as the only one I've had a chance to test so far is the one in my example.
Forum: HL - Savage Worlds July 7th, 2015, 12:03 AM
Replies: 41
Views: 80,732
Posted By Endtransmission
Bootstrapping Vs AutoAdd So we've all seen...

Bootstrapping Vs AutoAdd

So we've all seen and played with Bootstrapping one Thing to another, lets call them Thing 1 and Thing 2. This adds Thing 2 to a character as long as Thing 1 is attached...
Forum: HL - Savage Worlds July 6th, 2015, 10:08 PM
Replies: 106
Views: 37,125
Posted By Endtransmission
I'll sort something out later today

I'll sort something out later today
Forum: HL - Savage Worlds July 6th, 2015, 10:00 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
Are there any plans to officially update the wiki...

Are there any plans to officially update the wiki and Savage Worlds dev documentation, or should we be bulking it out with some of this information ourselves so it doesn't get lost?
Forum: HL - Savage Worlds July 6th, 2015, 09:58 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
I went poking through the various tab_*.dat...

I went poking through the various tab_*.dat files. Each tab in Hero Lab has it's own dedicated dat file, for example I knew I wanted my Injury to appear on the Personal tab, so I had a look in...
Forum: HL - Savage Worlds July 5th, 2015, 08:02 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
I've been having a play with the Autoadd facility...

I've been having a play with the Autoadd facility this afternoon and it does work if the correct Portal ID has been entered, otherwise it either doesn't appear at all, or appears without the ability...
Forum: HL - Savage Worlds July 3rd, 2015, 01:22 PM
Replies: 106
Views: 37,125
Posted By Endtransmission
It is so unobtrusive and doesn't really explain...

It is so unobtrusive and doesn't really explain itself ;)
Forum: HL - Savage Worlds July 3rd, 2015, 01:13 PM
Replies: 106
Views: 37,125
Posted By Endtransmission
Thanks for the Smarts check code SeeleyOne, that...

Thanks for the Smarts check code SeeleyOne, that worked brilliantly. I ended up with one minor change as it turns out I needed to see how many points had been spent on Smart skills in total, rather...
Forum: HL - Savage Worlds July 3rd, 2015, 11:49 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
I don't think I've seen that one used in a...

I don't think I've seen that one used in a datafile before; interesting to see that the wiki doesn't mention it either... I'll have a look at that, thanks!
Forum: HL - Savage Worlds July 3rd, 2015, 10:28 AM
Replies: 106
Views: 37,125
Posted By Endtransmission
Adding it to a note is certainly a hell of a lot...

Adding it to a note is certainly a hell of a lot easier than creating random bits of equipment and gear that have no real benefit to the game. Some of the careers do things like grant you a pair of...
Forum: HL - Savage Worlds July 2nd, 2015, 07:53 PM
Replies: 106
Views: 37,125
Posted By Endtransmission
Ah ok, thanks. I'll give that a go

Ah ok, thanks. I'll give that a go
Forum: HL - Savage Worlds July 2nd, 2015, 01:28 PM
Replies: 106
Views: 37,125
Posted By Endtransmission
Tonight feels like a good step forward. Turns out...

Tonight feels like a good step forward. Turns out I'd missed a page of edges; these are now all in and working nicely. Careers are all entered, I just need to bootstrap any equipment to them when I...
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