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Search: Posts Made By: ShadowChemosh
Forum: HL - d20 System November 1st, 2015, 09:21 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Well 99% sure as I found and corrected a bunch of...

Well 99% sure as I found and corrected a bunch of little logic areas with weapons recently including where Unarmed strikes where getting 1.5x and stuff.

Just make sure when you get your hands on...
Forum: HL - d20 System October 31st, 2015, 02:22 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
yep all known issues. I have it all fixed in the...

yep all known issues. I have it all fixed in the next release. Hopefully you will have the beta soon to test.

Thanks
Forum: HL - d20 System October 30th, 2015, 08:27 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Unfortunately this is the truth. Some areas like...

Unfortunately this is the truth. Some areas like this are pretty new to me so it would take some time to dig in to even figure out "how" it works. Then I can attempt to figure "how" to fix it. :)
...
Forum: HL - d20 System October 30th, 2015, 02:21 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Everything is fixable with enough time and money....

Everything is fixable with enough time and money. :)

I have added it to the to do list to be looked at. I have no ETA as to when it will actually get fixed. :(
Forum: HL - d20 System October 23rd, 2015, 09:18 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Not surprising actually. This was the same...

Not surprising actually. This was the same original problem that Pathfinder Archetypes had and they where based on the d20 variant class component.
Forum: HL - d20 System October 16th, 2015, 12:40 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Thanks for the report I have added to the list to...

Thanks for the report I have added to the list to be looked at.
Forum: HL - d20 System October 16th, 2015, 12:39 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
You did HERE...

You did HERE (http://forums.wolflair.com/showthread.php?p=212809#post212809). :)

But this one has more details and will add it to issue. Its still a ways down the list at this point. :( If you...
Forum: HL - d20 System October 9th, 2015, 12:36 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
This is fixed....

This is fixed....
Forum: HL - d20 System October 8th, 2015, 03:40 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
If you need to that is fine I can build a custom...

If you need to that is fine I can build a custom data set to test this in.
Forum: HL - d20 System October 8th, 2015, 10:19 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Can you email the file causing this issue? And...

Can you email the file causing this issue? And can I load it without needing all the community stuff?
Forum: HL - d20 System September 24th, 2015, 10:27 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Ok thanks! I sent an updated version to Colen I...

Ok thanks! I sent an updated version to Colen I am hoping he gets time to get it out to you and Kendall-DM for testing. I may have fixed this issue in that new version as I did a bunch of fixes to...
Forum: HL - d20 System July 27th, 2015, 10:09 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
So to extend what Sendric said the CORE d20 files...

So to extend what Sendric said the CORE d20 files will only contain the information you find on the SRD (http://www.d20srd.org/index.htm). The plan is to make sure I support everything including...
Forum: HL - d20 System July 22nd, 2015, 10:18 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Will take a look. Will take a look.

Will take a look.


Will take a look.
Forum: HL - d20 System July 18th, 2015, 04:14 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Yep agree with everything you have but I am...

Yep agree with everything you have but I am going to have to rate this as "really" low on priority scale. Intelligent items while used are not used as often as the base classes or spells. :(

But...
Forum: HL - d20 System July 13th, 2015, 03:20 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Before you go crazy let me do some checking to...

Before you go crazy let me do some checking to see what happens if I do have the damage tables actually have the correct values. Logically I am on board with the idea that the tables "should" have...
Forum: HL - d20 System July 12th, 2015, 06:43 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
So another update on this. I don't think this a...

So another update on this. I don't think this a bug actually. It happens when using the tag "Helper.NatTwoHand" tag.

So I went back and pulled code BEFORE I had made any changes to d20 and tested...
Forum: HL - d20 System July 12th, 2015, 01:52 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
So still don't have this fixed but I see some of...

So still don't have this fixed but I see some of my issues. This was NOT meant to be changed. Sorry! :( I will have this fixed for the next release.

For future reference the damage table is...
Forum: HL - d20 System July 12th, 2015, 01:42 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
So these are not actually natural weapons. I see...

So these are not actually natural weapons. I see you tried to make them Natural Weapons but they are not built from the compset="NaturalWep" but yours are built from compset="Weapon". If you want...
Forum: HL - d20 System July 6th, 2015, 06:49 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Have any examples?

Have any examples?
Forum: HL - d20 System July 6th, 2015, 02:22 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Looking into this. Umm don't have anything yet.

Looking into this. Umm don't have anything yet.
Forum: HL - d20 System July 4th, 2015, 10:35 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
No problem it happens. I read the original Dwarf...

No problem it happens. I read the original Dwarf ability about never being slowed down to mean they could NEVER be encumbered. My group played with that rule for so long we now even have it as a...
Forum: HL - d20 System July 4th, 2015, 08:57 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
If you mix manufactured weapons and natural...

If you mix manufactured weapons and natural attacks the natural attacks become secondary.

If a creature has a bite attack and you equip a weapon the bite changes to a secondary attack.

Or are...
Forum: HL - d20 System June 25th, 2015, 11:06 AM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
So to be clear we have three separate but unique...

So to be clear we have three separate but unique features I am working on for Spell-Like Abilities.

1) Using the SpInfo.? tag you can have a spell append itself to the end of a Special. Useful...
Forum: HL - d20 System June 24th, 2015, 08:18 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
Just for info in d20 on a Special you can add the...

Just for info in d20 on a Special you can add the Tag "SpInfo.?" with the "?" the unique id of a spell and that spell information will be appended onto the Special:
3889
Forum: HL - d20 System June 24th, 2015, 08:04 PM
Replies: 203
Views: 78,397
Posted By ShadowChemosh
The idea I was heading down was that you would...

The idea I was heading down was that you would simply bootstrap a spell say "spDeteEvi1" to your race/class/special and then set the hTotal field and then set the "Usage.?" tag. That then will...
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