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Forum: Hero Lab Online Discussion September 17th, 2018, 09:12 AM
Replies: 5
Views: 364
Posted By Roadie
Yeah, stuff like that is there. There's also...

Yeah, stuff like that is there.

There's also (as in PF1) a really exhaustive list of custom adjustments for everything from stats to specifically tweaking the range or DC of abilities, which does...
Forum: HLO - Pathfinder Playtest September 17th, 2018, 09:09 AM
Replies: 31
Views: 1,469
Posted By Roadie
PF1 would have been much, much harder to start...

PF1 would have been much, much harder to start with than PF2. Starting with just a core book means they can get something out much faster than the pre-planning needed for all of PF1's content, which...
Forum: Hero Lab Online Discussion August 6th, 2018, 11:14 PM
Replies: 39
Views: 1,860
Posted By Roadie
I would imagine their main complication on that...

I would imagine their main complication on that point would be converting lots of existing code from C or an adjacent language into Javascript. Not only is a lot of the basic philosophy dramatically...
Forum: Hero Lab Discussion October 20th, 2017, 09:17 AM
Replies: 8
Views: 869
Posted By Roadie
(removed)

(removed)
Forum: HL - Pathfinder Roleplaying Game October 12th, 2017, 10:28 PM
Replies: 4
Views: 2,843
Posted By Roadie
You need to add the AttrHP.aCHA tag to the...

You need to add the AttrHP.aCHA tag to the monster race you're creating, in Race -> Race -> Tags in the editor.
Forum: HL - Pathfinder Roleplaying Game October 10th, 2017, 05:16 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
So far, I think it's just the lock condition that...

So far, I think it's just the lock condition that uses that, but I wouldn't be surprised if something else like it pops up sooner or later once the PoW errata is finished.
Forum: HL - Pathfinder Roleplaying Game October 8th, 2017, 05:46 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
I've been working on adding Fool's Errand (a DSP...

I've been working on adding Fool's Errand (a DSP mini-supplement that adds another PoW discipline and some associated stuff), and I've run into an odd question as I try to wedge in Lock as a...
Forum: Hero Lab Discussion October 5th, 2017, 04:33 PM
Replies: 16
Views: 1,843
Posted By Roadie
I'm not surprised. PCGen is "okay" at best (and...

I'm not surprised. PCGen is "okay" at best (and has the basic flaw of ugliness that a lot of open-source projects share), and for character generation with Pathfinder's bajillion books, there's...
Forum: Website Problems, Comments and Suggestions October 2nd, 2017, 10:02 PM
Replies: 7
Views: 1,959
Posted By Roadie
I would second the recommendation to avoid PayPal...

I would second the recommendation to avoid PayPal as a business regardless of whatever else involved. Even just as an individual I've repeatedly had money frozen by them for days at a time for no...
Forum: Hero Lab Discussion September 29th, 2017, 11:45 AM
Replies: 13
Views: 1,707
Posted By Roadie
I think something to keep in mind is that current...

I think something to keep in mind is that current HL doesn't seem to really do "officially licensed" stuff. There's content distributed and maintained by Lone Wolf, but the there's no special legal...
Forum: Army Builder September 29th, 2017, 11:40 AM
Replies: 3
Views: 2,026
Posted By Roadie
Your best bet here is, sadly, probably to switch...

Your best bet here is, sadly, probably to switch to some other hosting for the files.

I would personally recommend Github (https://github.com). While it's nominally made for techy types, they have...
Forum: HL - Pathfinder Roleplaying Game August 17th, 2017, 04:15 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
I can only drop in very briefly, so I haven't...

I can only drop in very briefly, so I haven't looked at the new code, but I thought I should mention that you may want to also check on that one astral suit I added for the Animist archetype in...
Forum: HL - Pathfinder Roleplaying Game June 14th, 2017, 10:23 AM
Replies: 1,617
Views: 364,713
Posted By Roadie
Looks like the first part of the Path of War...

Looks like the first part of the Path of War errata (http://dreamscarred.com/path-war-errata/) (for everything but maneuvers) has been released. For the purpose of Hero Lab stuff it's mostly text...
Forum: HL - Pathfinder Roleplaying Game April 2nd, 2017, 05:59 PM
Replies: 12
Views: 1,387
Posted By Roadie
This would definitely make the whole idea of...

This would definitely make the whole idea of containers and such way, way more useful than it is now.
Forum: HL - Pathfinder Roleplaying Game April 1st, 2017, 01:08 PM
Replies: 14
Views: 3,950
Posted By Roadie
Dropbox disabled the Public folder for most...

Dropbox disabled the Public folder for most accounts recently (https://www.dropbox.com/help/16), so that's probably it.
Forum: HL - Pathfinder Roleplaying Game March 31st, 2017, 08:07 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
Well, in the worst case you could set up a...

Well, in the worst case you could set up a configurable that exists just to give extra slots to choose things. That's my approach for dealing with the Avowed class, which gives 7+ pools of things to...
Forum: HL - Pathfinder Roleplaying Game March 28th, 2017, 10:06 PM
Replies: 9
Views: 1,133
Posted By Roadie
The other option might be to make a racial...

The other option might be to make a racial ability with a chooser on it for size, and have a script set a size and speed adjustment based on that. It would be harder to set up, but it would let you...
Forum: HL - Pathfinder Roleplaying Game March 28th, 2017, 09:58 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
Bootstrapped things are populated on the...

Bootstrapped things are populated on the character before the phases where scripts generally run. A thing might have a script that runs at Post-Levels/10000, but the thing itself generally exists...
Forum: HL - Pathfinder Roleplaying Game March 28th, 2017, 05:55 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
Also, in addition to the above for planning...

Also, in addition to the above for planning purposes, there's

- Unquiet Grave in Lords of the Night, which harbingers, mystics, stalkers, and warlords may swap one discipline for (gaining...
Forum: HL - Pathfinder Roleplaying Game March 27th, 2017, 11:42 AM
Replies: 2
Views: 559
Posted By Roadie
In this case it's me thinking about DSP stuff...

In this case it's me thinking about DSP stuff still, so it's effectively 99% identical to Savage Species for 3.5. It just needs to show up in the UI properly for PF, which it doesn't. :(

Even more...
Forum: HL - Pathfinder Roleplaying Game March 27th, 2017, 10:07 AM
Replies: 2
Views: 559
Posted By Roadie
Monster classes in PF

I've done some experimenting with this, and it looks like the monster class functionality doesn't really work properly in PF. In particular, it adds a blank tab on the character, and nothing I've...
Forum: HL - Pathfinder Roleplaying Game March 26th, 2017, 06:08 PM
Replies: 1,617
Views: 364,713
Posted By Roadie
Which class are you talking abut? Some of the...

Which class are you talking abut? Some of the PoW:E stuff, if it's something from there, is still working off the original playtest version.
Forum: HL - Pathfinder Roleplaying Game March 24th, 2017, 03:25 PM
Replies: 21
Views: 13,480
Posted By Roadie
Is there any secret to putting a condition on...

Is there any secret to putting a condition on bootstrapping an archetype?

I'm trying to set up an "automatic Gifted Blade" rule option for the Soulknife without directly editing the Soulknife...
Forum: HL - Pathfinder Roleplaying Game March 22nd, 2017, 10:44 AM
Replies: 4
Views: 1,413
Posted By Roadie
Do you know if any changes in script timings...

Do you know if any changes in script timings happened with this update?

While trying to set bootstrap conditions off mechanics or classes I keep running into a new error of "Condition...
Forum: HL - Pathfinder Roleplaying Game March 17th, 2017, 07:37 PM
Replies: 576
Views: 71,228
Posted By Roadie
I've run into what seems like a bug. On a new...

I've run into what seems like a bug. On a new character, the Shifter class isn't automatically adding the Alteration sphere.
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