Forum: HL - Pathfinder Roleplaying Game
August 10th, 2010, 05:08 AM
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Replies: 8
Views: 5,898
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Forum: HL - Mutants & Masterminds
August 26th, 2008, 12:54 AM
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Replies: 5
Views: 3,240
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Forum: HL - Mutants & Masterminds
August 22nd, 2008, 09:01 AM
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Replies: 5
Views: 3,240
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Forum: HL - d20 System
August 18th, 2008, 02:53 PM
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Replies: 1
Views: 2,217
True 20
Are there plans to incorporate the True 20 system into HL?
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Forum: HL - Mutants & Masterminds
August 16th, 2008, 08:57 AM
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Replies: 1
Views: 3,286
Herolab mobile
If I copy the Herolab files (program et al.) onto a pendrive then can I use it in any laptop or computer that has internet access?
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Forum: HL - Mutants & Masterminds
August 16th, 2008, 08:48 AM
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Replies: 5
Views: 3,240
Shape Shift
Maybe I am being dumb...
When creating a Shapeshifter and using the "power setting" do you need to click it on or off? The PP spent changes depending if its on or off.
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Forum: HL - Mutants & Masterminds
August 16th, 2008, 02:22 AM
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Replies: 4
Views: 3,403
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Forum: HL - Mutants & Masterminds
August 15th, 2008, 01:03 AM
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Replies: 10
Views: 5,197
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Forum: HL - Mutants & Masterminds
August 13th, 2008, 02:12 AM
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Replies: 7
Views: 3,635
Re: Alternate Form - Improvements?
I tried that. The problem is that something like an aura in this case is a continuous duration effect so that when he changes into say fire form he always has a fiery aura about him, however his...
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Forum: HL - Mutants & Masterminds
August 13th, 2008, 02:09 AM
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Replies: 7
Views: 3,635
But if you chose alternate form as energy then...
But if you chose alternate form as energy then you automatically have to take insubstantial 3 to represent the energy form's etherealness. If you take just one or two ranks in alternate form then you...
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Forum: HL - Mutants & Masterminds
August 13th, 2008, 02:06 AM
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Replies: 10
Views: 5,197
It just seems that the energy alternate form...
It just seems that the energy alternate form gives much more benefits compared to the lycanthrope. Insubstantial makes him immune to lots of attacks, he has a powerful blast in light form, and so...
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Forum: HL - Mutants & Masterminds
August 13th, 2008, 02:04 AM
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Replies: 10
Views: 5,197
The first character has two forms: Light and...
The first character has two forms: Light and Shadow. In light form he is has:
Insubstantial 3
Strike (Aura, continuous) 2
Teleport 4 (tiring)
Flight 5
Immunity 31
Invisibility 8
Blast 10...
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Forum: HL - Mutants & Masterminds
August 13th, 2008, 01:52 AM
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Replies: 10
Views: 5,197
Unnamed Hero
STR: +4 ( 14/18), DEX: +4...
Unnamed Hero
STR: +4 ( 14/18), DEX: +4 (14/18), CON: +4 (14/18), INT: +1 (12), WIS: +3 (16), CHA: +2 (14)
Tough: +4/+9, Fort: +4, Ref: +4, Will: +5
Skills: Acrobatics 3 (+7), Bluff 3 (+5),...
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Forum: HL - Mutants & Masterminds
August 13th, 2008, 01:47 AM
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Replies: 10
Views: 5,197
Unnamed Hero
STR: -1 (8), DEX: +1 (12), CON:...
Unnamed Hero
STR: -1 (8), DEX: +1 (12), CON: +0 (10), INT: +5 (20), WIS: +3 (16), CHA: +1 (12)
Tough: +0, Fort: +0, Ref: +1, Will: +5
Skills: Bluff 1 (+2), Computers 10 (+15), Concentration...
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Forum: HL - Mutants & Masterminds
August 10th, 2008, 03:05 PM
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Replies: 10
Views: 5,197
Help please with my PC's?
Hi,
I am new to this Hero Lab thing and I have created 2 PC's for my players, though there seems to be some oddities.
PC A
One is a geeky lab tech who can transform into light energy with...
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Forum: HL - User Projects
August 9th, 2008, 01:57 AM
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Replies: 2
Views: 4,638
Help please with my PC's?
Hi,
I am new to this Hero Lab thing and I have created 2 PC's for my players, though there seems to be some oddities.
PC A
One is a geeky lab tech who can transform into light energy with...
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Forum: HL - Mutants & Masterminds
August 7th, 2008, 01:12 AM
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Replies: 7
Views: 3,635
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Forum: HL - Mutants & Masterminds
August 7th, 2008, 12:53 AM
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Replies: 7
Views: 3,635
Alternate Form - Improvements?
Hello,
I have been creating a PC for one of my players who has two alternate forms.
I have noticed that as well as "automatic powers" some powers are not correct. For example:
Energy form...
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Forum: HL - Mutants & Masterminds
August 6th, 2008, 11:17 PM
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Replies: 4
Views: 3,403
NPC Power Level - correct?
Morning,
I was creating some high end NPC's the other evening but it seems there is an internal level cap of 14.
At 800+ power points (just testing), it was still saying the NPC was PL14.
Is...
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Forum: HL - Mutants & Masterminds
August 5th, 2008, 11:53 PM
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Replies: 1
Views: 3,445
"Automatic Powers"
Hiya,
I'm new here but I can't seem to find the answer I am after so I will post. Sorry if this is a repeat.
I was wondering if it was possible in HeroLab to remove "automatic" powers. For...
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