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Forum: HL - Pathfinder Roleplaying Game January 29th, 2016, 05:55 PM
Replies: 20
Views: 3,775
Posted By Bishop37
Probably as "Base Functionality" if only because...

Probably as "Base Functionality" if only because not allowing for it from the start would likely require rewriting the base code later, not simply adding additional functionality.
Forum: HL - Pathfinder Roleplaying Game January 29th, 2016, 01:57 PM
Replies: 20
Views: 3,775
Posted By Bishop37
It would also need options to change the values...

It would also need options to change the values (cost, pages) for spells, as some feats and abilities (such as Cypher Script from Inner Sea World Guide) change them (this would probably be done on a...
Forum: HL - Pathfinder Roleplaying Game May 30th, 2015, 09:27 AM
Replies: 0
Views: 1,242
Posted By Bishop37
Monstrous Companion

Is there an adjustment or template to add the animal companion abilities to the cohort used for the Monstrous Companion feat (from Cohorts and Companions)? (i.e. evasion at 3 class levels, devotion...
Forum: HL - Pathfinder Roleplaying Game November 23rd, 2012, 09:52 PM
Replies: 1,101
Views: 535,866
Posted By Bishop37
In the spell adjustments, Transformation is...

In the spell adjustments, Transformation is adding the character level to the existing BAB rather than replacing.
Forum: HL - Pathfinder Roleplaying Game February 4th, 2012, 10:27 PM
Replies: 515
Views: 104,413
Posted By Bishop37
Holy Gun - Amatuer Gunslinger feat is not...

Holy Gun - Amatuer Gunslinger feat is not replaced with Extra Grit if you take levels in a Grit-granting class.
Forum: HL - Pathfinder Roleplaying Game August 31st, 2011, 09:52 PM
Replies: 1
Views: 958
Posted By Bishop37
Use Computer is an Intelligence-based skill and...

Use Computer is an Intelligence-based skill and you cannot use it while raging.

:)

I don't think you can make a block with the raging stats. You can check "raging" on the In Play tab and print...
Forum: HL - Pathfinder Roleplaying Game August 9th, 2011, 12:32 PM
Replies: 680
Views: 129,617
Posted By Bishop37
Yeah, that'll be a later update. Only the...

Yeah, that'll be a later update. Only the classes, feats, and spells chapters are currently implented in HeroLab.
Forum: HL - Pathfinder Roleplaying Game August 5th, 2011, 12:03 PM
Replies: 3
Views: 1,169
Posted By Bishop37
On the individual magus arcana, you have to make...

On the individual magus arcana, you have to make them available to the new class.
Forum: HL - Pathfinder Roleplaying Game August 5th, 2011, 08:41 AM
Replies: 1
Views: 1,107
Posted By Bishop37
I have to imagine it will be fairly soon after...

I have to imagine it will be fairly soon after GenCon. The amount of material they managed to get in for release was pretty significant, and weapons shouldn't be much of a deal by comparison.
Forum: HL - Pathfinder Roleplaying Game August 5th, 2011, 08:38 AM
Replies: 680
Views: 129,617
Posted By Bishop37
For the special armor types from the Faction...

For the special armor types from the Faction Guide, can you include information on the slowing effects of those item powers in the descriptions ( for example, vital guard). The items are correctly...
Forum: HL - Pathfinder Roleplaying Game August 4th, 2011, 08:39 PM
Replies: 69
Views: 12,589
Posted By Bishop37
Umm...all of the archtypes from Ultimate Magic...

Umm...all of the archtypes from Ultimate Magic are out (assuming you have the UM data package). A few still have "not yet implemented" features, but they are all available to select and use.
Forum: HL - Pathfinder Roleplaying Game July 24th, 2011, 11:53 PM
Replies: 680
Views: 129,617
Posted By Bishop37
Armor check penalties are applied based on the...

Armor check penalties are applied based on the heaviest armors carried, not worn.
Forum: HL - Pathfinder Roleplaying Game July 21st, 2011, 01:32 PM
Replies: 7
Views: 4,967
Posted By Bishop37
On Windows 7, they are stored in :\Program...

On Windows 7, they are stored in :\Program Data\Hero Lab\Data\Pathfinder. You may have to turn on "Show Hidden Files and Folders" to navigate to it thru Explorer.
Forum: HL - Pathfinder Roleplaying Game July 16th, 2011, 08:38 PM
Replies: 2
Views: 1,195
Posted By Bishop37
You access templates on the class tab, from the...

You access templates on the class tab, from the same menu that you select class levels from. Just scroll down a bit further.
Forum: HL - Pathfinder Roleplaying Game June 26th, 2011, 09:41 PM
Replies: 680
Views: 129,617
Posted By Bishop37
Fast movement for barbarians isn't properly...

Fast movement for barbarians isn't properly restricted by heavy armor (if you are strong enough to wear heavy armor without being heavily encumbered, you gain the benefits of fast movement, even...
Forum: HL - Pathfinder Roleplaying Game June 18th, 2011, 09:55 AM
Replies: 8
Views: 1,819
Posted By Bishop37
When you link the raParalyze racial ability to...

When you link the raParalyze racial ability to the ghast, just change the text that is in the "Name" field...that is the only place where it mentions elven immunity (otherwise, Paralyze is a generic...
Forum: HL - Pathfinder Roleplaying Game June 17th, 2011, 09:39 PM
Replies: 8
Views: 1,819
Posted By Bishop37
Yeah, you'll effectively start from scratch. ...

Yeah, you'll effectively start from scratch. You'll be able to reference the copy to get what you need, but you'll be transcribing it to a new (blank) race.

Just in case someone from Lone Wolf...
Forum: HL - Pathfinder Roleplaying Game June 17th, 2011, 03:22 PM
Replies: 29
Views: 7,102
Posted By Bishop37
No clue (it is working fine for me). Are the...

No clue (it is working fine for me). Are the other three Magus archtypes showing up?
Forum: HL - Pathfinder Roleplaying Game June 17th, 2011, 02:28 PM
Replies: 29
Views: 7,102
Posted By Bishop37
If you have the Ultimate Magic package, yes,...

If you have the Ultimate Magic package, yes, although the advancement of the blade has not been implemented yet.
Forum: HL - Pathfinder Roleplaying Game June 12th, 2011, 02:22 AM
Replies: 3
Views: 1,371
Posted By Bishop37
Yeah. However, reach isn't manually defined for...

Yeah. However, reach isn't manually defined for every creature...most seem to inherit their reach from their size; the exception is for creatures that have a non-standard reach to begin with.
Forum: HL - Pathfinder Roleplaying Game June 11th, 2011, 03:22 PM
Replies: 680
Views: 129,617
Posted By Bishop37
Incorporeal creatures with physical attacks (such...

Incorporeal creatures with physical attacks (such as Shadow Demons from the Bestiary) should not use their Dexterity to determine bonus damage, only to determine bonus to attack.
Forum: HL - Pathfinder Roleplaying Game June 11th, 2011, 01:12 PM
Replies: 3
Views: 1,371
Posted By Bishop37
Template help: Add reach to the base creature

I want to have a template that adds 5 ft. to the base reach of the creature. I do not want it to simply add the "reach" quality to the creature's attacks (like I've seen some feats do), as if the...
Forum: HL - Pathfinder Roleplaying Game June 10th, 2011, 02:25 PM
Replies: 6
Views: 1,705
Posted By Bishop37
Yeah, its all templates. Probably a dozen or...

Yeah, its all templates. Probably a dozen or more have shown up in Pathfinder products and even though it is a 3.5 book, it still gets used in PFRPG adventures and products (although, usually with...
Forum: HL - Pathfinder Roleplaying Game June 9th, 2011, 09:08 AM
Replies: 2
Views: 1,261
Posted By Bishop37
Thank you for swiftly and efficiently making me...

Thank you for swiftly and efficiently making me feel like an unobservant idiot :)
Forum: HL - Pathfinder Roleplaying Game June 9th, 2011, 08:22 AM
Replies: 2
Views: 1,261
Posted By Bishop37
[Feature Request] Ignore Default Skills and Feats

I'd like an option to ignore the default skills and feats for a monster race. It would be useful when making a custom NPC to be able to zero out the skill points and feat choices and not have them...
Showing results 1 to 25 of 84

 
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