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Search: Posts Made By: zarlor
Forum: HL - Savage Worlds July 5th, 2020, 08:12 AM
Replies: 26
Views: 3,854
Posted By zarlor
Then it might be a conflict with the multiple...

Then it might be a conflict with the multiple times trying to get it installed. You'll likely need to go in and remove the files that are there and try to install it again just once. Otherwise...
Forum: HL - Savage Worlds July 5th, 2020, 04:21 AM
Replies: 26
Views: 3,854
Posted By zarlor
I think jbear was saying that he went into some...

I think jbear was saying that he went into some of the files and changed those specific things. Perhaps they were things in some files jbear created that are a conflict with these Savage Rifts files....
Forum: HL - Savage Worlds July 4th, 2020, 02:30 PM
Replies: 26
Views: 3,854
Posted By zarlor
Aha! If HL runs into errors like that it won't...

Aha! If HL runs into errors like that it won't load ANY data files. Do you have other data files loaded as well? Also there should be more details in the message than just that, such as what the ID...
Forum: HL - Savage Worlds June 28th, 2020, 08:17 AM
Replies: 14
Views: 5,328
Posted By zarlor
You're probably going to be better off going the...

You're probably going to be better off going the other way, getting FoundryVTT (or any other VTT) to provide a way to import from Hero Lab. FantasyGrounds has an NPC Creator extension that can import...
Forum: HL - Savage Worlds June 24th, 2020, 12:55 PM
Replies: 27
Views: 4,166
Posted By zarlor
Edges are normally categorized by type at...

Edges are normally categorized by type at character creation. However when doing an Advance they are listed alphabetically instead, if I remember correctly. Not sure why the difference, though.
Forum: HL - Savage Worlds June 13th, 2020, 12:21 PM
Replies: 4
Views: 2,900
Posted By zarlor
For question 1, the sidebar on p. 30 states,...

For question 1, the sidebar on p. 30 states, "Knowledge has been broken down into the separate skills used in most campaigns. Specifically: Academics, Battle, Electronics, Hacking, Language, Occult,...
Forum: HL - Savage Worlds May 25th, 2020, 04:03 AM
Replies: 4
Views: 2,275
Posted By zarlor
Doesn't stop us from wanting it, though. ;)

Doesn't stop us from wanting it, though. ;)
Forum: HL - Savage Worlds May 24th, 2020, 04:33 AM
Replies: 4
Views: 2,275
Posted By zarlor
That would still be really useful to have a...

That would still be really useful to have a "Custom Weapon" option available from within Hero Lab itself, though. Pretty sure I mentioned this before, but maybe not. In any case there are a lot of...
Forum: HL - Savage Worlds May 18th, 2020, 01:30 PM
Replies: 192
Views: 46,092
Posted By zarlor
Yeah, most likely that's from a .user file. The...

Yeah, most likely that's from a .user file. The hard part (because the stupid errors won't tell you!) is which file it's coming from. So the standard behavior in Hero Lab is to not load ANY data...
Forum: HL - Savage Worlds May 18th, 2020, 11:18 AM
Replies: 65
Views: 23,513
Posted By zarlor
That sounds very likely. I think I've had to do...

That sounds very likely. I think I've had to do something similar before. Usually doing a heavy comparison to the standard sheet code like that. I just haven't had time to try to dig into it. :(
Forum: HL - Savage Worlds May 18th, 2020, 11:17 AM
Replies: 192
Views: 46,092
Posted By zarlor
That's not from Lone Wolf, though, that was from...

That's not from Lone Wolf, though, that was from me. I haven't really had the time to sit down with it and figure out how to fix it for SWADE, though. :(
Forum: HL - Savage Worlds May 17th, 2020, 03:31 PM
Replies: 65
Views: 23,513
Posted By zarlor
I think it was the fixes I had made to it for...

I think it was the fixes I had made to it for Rifts? I haven't got it figured out yet.
Forum: HL - Savage Worlds May 7th, 2020, 07:28 AM
Replies: 192
Views: 46,092
Posted By zarlor
Thanks for posting those over here for those of...

Thanks for posting those over here for those of us with absolutely no reason to hang out on the HLO forum (since HLO doesn't support Savage Worlds, after all)
Forum: HL - Savage Worlds April 22nd, 2020, 05:30 AM
Replies: 134
Views: 63,833
Posted By zarlor
According to the first post in this thread you...

According to the first post in this thread you should be able to PM dartnet for that
Forum: HL - Savage Worlds April 16th, 2020, 04:56 AM
Replies: 192
Views: 46,092
Posted By zarlor
It sounds like you'll get it all in the current...

It sounds like you'll get it all in the current version, it's just that anything coded specifically for SWADE with have to have this new tag on it, is all. So all of the old data files, I'm guessing,...
Forum: HL - Savage Worlds April 10th, 2020, 11:17 AM
Replies: 192
Views: 46,092
Posted By zarlor
With all of the VTT fervor these days I'm tempted...

With all of the VTT fervor these days I'm tempted to create Effects tags in my data files for the way Fantasy Grounds use them, so adding, say [Persuasion +1] in appropriate spots and otherwise using...
Forum: HL - Savage Worlds April 4th, 2020, 03:25 AM
Replies: 14
Views: 5,328
Posted By zarlor
Yeah, but it looks like the main framework for...

Yeah, but it looks like the main framework for really getting going with SWADE was only just picked back up to be worked on in December and is nowhere near ready, as far as I can tell...
Forum: HL - Savage Worlds April 1st, 2020, 12:48 PM
Replies: 14
Views: 5,328
Posted By zarlor
Well, the entire text of the PDFs for those...

Well, the entire text of the PDFs for those settings is also in those data packs. The entire thing, including artwork, so in that sense I can see why they charge so much. The hard part is it's not...
Forum: HL - Savage Worlds March 31st, 2020, 02:48 PM
Replies: 14
Views: 5,328
Posted By zarlor
Seems very extensible, but it also has like zero...

Seems very extensible, but it also has like zero Savage Worlds modules for it. It is browser-based, though, which is a plus for my group. I think we'll stick to Roll20 for now and hope the Fantasy...
Forum: HL - Savage Worlds March 31st, 2020, 02:08 PM
Replies: 14
Views: 5,328
Posted By zarlor
We've been using Roll20 w/ Jitsi Meet for...

We've been using Roll20 w/ Jitsi Meet for telegaming. It's OK and we're kind of stuck with it because several of the guys don't have computers to run Fantasy Grounds, so we need the web interface....
Forum: HL - Savage Worlds March 26th, 2020, 05:32 PM
Replies: 4
Views: 2,194
Posted By zarlor
Nice. Some of those are done, or at least...

Nice. Some of those are done, or at least presumably done. Rippers, for example, is already available from a file dartnet did. I don't know if it has the Companion stuff in it, too, though, or if...
Forum: HL - Savage Worlds March 24th, 2020, 04:17 AM
Replies: 192
Views: 46,092
Posted By zarlor
And just so nobody else needs to dig into that...

And just so nobody else needs to dig into that forum to find what the heck these guys are talking about, rob posted the following on 3/23/2020:
Forum: HL - Savage Worlds March 13th, 2020, 09:36 AM
Replies: 7
Views: 4,407
Posted By zarlor
Good time to be an introvert! ;)

Good time to be an introvert! ;)
Forum: HL - Savage Worlds February 15th, 2020, 05:16 AM
Replies: 134
Views: 63,833
Posted By zarlor
Are you working with the current Rifts file or...

Are you working with the current Rifts file or something? SWADE is in review for release so if we're lucky that would be out before you had anything ready (and you might need to do major updates to...
Forum: HL - Savage Worlds February 15th, 2020, 05:13 AM
Replies: 192
Views: 46,092
Posted By zarlor
Lol. Yeah, this entire thread is about updating...

Lol. Yeah, this entire thread is about updating the ruleset in Hero Lab to SWADE. CC has completed the file and passed it on to the rest of Lone Wolf for review which is what we are waiting on before...
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