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Forum: HL - Pathfinder Roleplaying Game November 10th, 2018, 09:54 AM
Replies: 6
Views: 115
Posted By Mathias
This one you'll need to study the weapons to...

This one you'll need to study the weapons to figure out. So take a look at the fields that were set in order to make a masterwork weapon.


Now, add a test of that same weapon as a normal...
Forum: HL - Pathfinder Roleplaying Game November 10th, 2018, 09:49 AM
Replies: 5
Views: 98
Posted By Mathias
I'm not familiar with the term you're using -...

I'm not familiar with the term you're using - what book is this from?
Forum: HL - Pathfinder Roleplaying Game November 10th, 2018, 09:43 AM
Replies: 1
Views: 53
Posted By Mathias
The summoner's sidekick file by itself is 3/4 the...

The summoner's sidekick file by itself is 3/4 the size of the iPad download itself, and many other encounter libraries are even bigger, and there's a lot of them. On the iPad, we can't have separate...
Forum: HL - Pathfinder Roleplaying Game November 10th, 2018, 09:33 AM
Replies: 3
Views: 52
Posted By Mathias
I would not worry about creating a separate rule...

I would not worry about creating a separate rule to enforce that it can't be taken multiple times - just implement the only at 1st level rule, and then only a human character will find it legal to...
Forum: HL - Pathfinder Roleplaying Game November 10th, 2018, 09:32 AM
Replies: 3
Views: 52
Posted By Mathias
Let's start by identifying how the spellcasting...

Let's start by identifying how the spellcasting ability score is stored on a class. In the Develop menu, make sure "Enable Data File Debugging" at the top is checked.


Now, add a level of a...
Forum: HL - Pathfinder Roleplaying Game November 10th, 2018, 09:16 AM
Replies: 5
Views: 54
Posted By Mathias
You've left out a lot of information, I'm afraid...

You've left out a lot of information, I'm afraid - first, where is this ability - the code you've posted will only work on a class special, but you just said "ability", so I'm not sure what sort of...
Forum: HL - Pathfinder Roleplaying Game November 9th, 2018, 07:35 PM
Replies: 3
Views: 243
Posted By Mathias
A new version (14.13) is now available, which...

A new version (14.13) is now available, which should fix this issue.
Forum: HL - Pathfinder Roleplaying Game November 9th, 2018, 06:53 PM
Replies: 3
Views: 243
Posted By Mathias
Thank you for reporting this, I'm looking into it...

Thank you for reporting this, I'm looking into it now.


Update (7:03PM PST): I've figured out a fix. I'm now running an automated test to make sure there aren't any more issues like this (we did...
Forum: HL - Pathfinder Roleplaying Game November 6th, 2018, 02:55 PM
Replies: 6
Views: 115
Posted By Mathias
The Daring Bravo package includes a masterwork...

The Daring Bravo package includes a masterwork chain shirt - that's why I chose it as an example.
Forum: HL - Pathfinder Roleplaying Game November 6th, 2018, 01:10 PM
Replies: 6
Views: 115
Posted By Mathias
Do you have Adventurer's Armory 2? If so, copy...

Do you have Adventurer's Armory 2? If so, copy the Daring Bravo package, and take a look at how that does it - the instructions are pretty complex, so it's probably simplest to just look at an...
Forum: HLO - Starfinder November 5th, 2018, 08:39 AM
Replies: 2
Views: 100
Posted By Mathias
Start with the custom race, add humanoid as the...

Start with the custom race, add humanoid as the type graft, and elf as a subtype, and then choose Drow as the specific type of elf. Then you can add whatever arrays and classes you want.
Forum: HL - Pathfinder Roleplaying Game November 3rd, 2018, 12:38 PM
Replies: 4
Views: 115
Posted By Mathias
Once you've added the Wizard class, in the...

Once you've added the Wizard class, in the Specialized schools table, choose Arcanamirium Crafter instead of Universalist, rather than choosing this as an archetype.
Forum: HL - Pathfinder Roleplaying Game November 3rd, 2018, 12:36 PM
Replies: 7
Views: 165
Posted By Mathias
Then you've got the correct setting for that. ...

Then you've got the correct setting for that. Have you verified that the correct source is turned on for your test character? Once that's checked, the spell should not show up by default in...
Forum: HL - Pathfinder Roleplaying Game November 1st, 2018, 09:54 AM
Replies: 7
Views: 165
Posted By Mathias
You've got a source set, but it's House Rule...

You've got a source set, but it's House Rule Content, not a specific book. You've made sure that your test character has that box checked in their configure hero settings?


You've added the...
Forum: HL - Pathfinder Roleplaying Game October 31st, 2018, 12:25 PM
Replies: 7
Views: 165
Posted By Mathias
Go ahead and post the .user file of your spell,...

Go ahead and post the .user file of your spell, because there's something else going on here.
Forum: HL - Pathfinder Roleplaying Game October 31st, 2018, 11:25 AM
Replies: 5
Views: 132
Posted By Mathias
That's only fields on the hero. This is a field...

That's only fields on the hero. This is a field on the class, not the hero.

To find cSplSaveDC, which will affect all spells coming from that class, in the Develop menu, choose Floating Info...
Forum: HL - Pathfinder Roleplaying Game October 31st, 2018, 10:52 AM
Replies: 3
Views: 161
Posted By Mathias
Make sure to create this as an NPC, not a PC, and...

Make sure to create this as an NPC, not a PC, and on the background tab, there will be a "Customize" button on the same line where you chose the race. "Customize Racial Abilities" includes adding...
Forum: HL - Pathfinder Roleplaying Game October 31st, 2018, 10:23 AM
Replies: 7
Views: 165
Posted By Mathias
That error on Test Now means you've already...

That error on Test Now means you've already bootstrapped it from a mechanic - once you use a mechanic, you need to use the "quick reload data files" option from the Develop menu (keyboard shortcut...
Forum: HL - Pathfinder Roleplaying Game October 31st, 2018, 10:14 AM
Replies: 5
Views: 132
Posted By Mathias
To find this information, start with a test...

To find this information, start with a test character who's a spellcaster, and add a spell that has a DC calculated. Next, in the Develop menu, make sure "Enable Data File Debugging" is checked, and...
Forum: HL - Pathfinder Roleplaying Game October 30th, 2018, 09:01 AM
Replies: 2
Views: 130
Posted By Mathias
Bootstraps are always removed when the pick that...

Bootstraps are always removed when the pick that bootstraps them is removed, so using the standard mechanisms will delete that class level if the user changes the race.


Although I'd be worried...
Forum: HL - Pathfinder Roleplaying Game October 26th, 2018, 09:54 AM
Replies: 2
Views: 81
Posted By Mathias
You can control that by controlling the relative...

You can control that by controlling the relative order of execution of the scripts that add each individual damage - they're listed in order of when they were added.
Forum: HL - Pathfinder Roleplaying Game October 26th, 2018, 08:15 AM
Replies: 6
Views: 151
Posted By Mathias
There are lots of examples of this - try the Cat,...

There are lots of examples of this - try the Cat, Leopard - that's a race that will be in the core package, so it'll be copyable in the editor, so that you can see how it adds "+4 stealth in...
Forum: HL - Pathfinder Roleplaying Game October 23rd, 2018, 11:13 AM
Replies: 7
Views: 243
Posted By Mathias
Yes, in that case, the script is what you want.

Yes, in that case, the script is what you want.
Forum: HL - Pathfinder Roleplaying Game October 23rd, 2018, 10:21 AM
Replies: 7
Views: 243
Posted By Mathias
I'd have just set abRange as an assignval on the...

I'd have just set abRange as an assignval on the bootstrap where each race adds this ability unless this is for a race that can turn from one type of slaad to another (or if the radius increases if a...
Forum: HL - User Projects October 15th, 2018, 09:56 AM
Replies: 2
Views: 308
Posted By Mathias
Which game system is this? I'd guess Pathfinder,...

Which game system is this? I'd guess Pathfinder, but it could be d20.


If you'd like, I can move it to the forum for that game system once I know which one - the User Projects forum is intended...
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