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Search: Posts Made By: TCArknight
Forum: HL - Authoring Kit August 31st, 2020, 08:11 AM
Replies: 6
Views: 7,317
Posted By TCArknight
For one item, there's 5 attributes (this is for...

For one item, there's 5 attributes (this is for Savage Worlds) so doing the individual picks works for that. :)

A second item references skills, so that makes anywhere from 12-20 possible picks...
Forum: HL - Authoring Kit August 30th, 2020, 09:58 AM
Replies: 6
Views: 7,317
Posted By TCArknight
Any ideas on this regarding domain/chosen...

Any ideas on this regarding domain/chosen selections?
Forum: HL - Authoring Kit August 22nd, 2020, 06:13 AM
Replies: 6
Views: 7,317
Posted By TCArknight
Thank Mathias! That worked well, and I’m...

Thank Mathias!

That worked well, and I’m moving it and several other fields of two components into a common one so not doing the same thing twice.

Only difficulty I’m seeing is that all...
Forum: HL - Authoring Kit August 21st, 2020, 09:42 AM
Replies: 6
Views: 7,317
Posted By TCArknight
These are my Components and scripts at the...

These are my Components and scripts at the moment:

Eval Script from the Mechanic applied to the actor:
<eval phase="Traits" priority="149" index="5" name="Prepare First Copy"><![CDATA[var...
Forum: HL - Authoring Kit August 21st, 2020, 09:31 AM
Replies: 6
Views: 7,317
Posted By TCArknight
Quickadd and Domain/Choices?

Howdy!

Can anyone fill me in on how quickadd works? Is its function/key just the thingid of a pick?

I am trying to do something with SW and Savage Rifts to implement the First Cooy process so...
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