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Posts Made By:
JazzIsBlues
Forum:
HL - Savage Worlds
August 1st, 2015, 11:37 AM
Replies:
7
Artificial Intelligence
Views:
3,705
Posted By
JazzIsBlues
Thanks Seeley, unfortunately that didn't make any...
Thanks Seeley, unfortunately that didn't make any difference for me. I'm actually seeing a race called Artificial Intelligence. It has the same sorts of attributes as the Android race.
Thanks,
...
Forum:
HL - Savage Worlds
August 1st, 2015, 11:11 AM
Replies:
7
Artificial Intelligence
Views:
3,705
Posted By
JazzIsBlues
Artificial Intelligence
Seeing curious behavior.
I have 3 licenses on my account. I'm using one my girlfriend is using another. (note: They are the same account) I can see the Artificial Intelligence race and she...
Forum:
Realm Works Discussion
June 28th, 2015, 06:10 PM
Replies:
19
Supported Game Systems
Views:
8,065
Posted By
JazzIsBlues
Thanks for the info, much appreciated. JiB
Thanks for the info, much appreciated.
JiB
Forum:
Realm Works Discussion
June 28th, 2015, 05:43 PM
Replies:
19
Supported Game Systems
Views:
8,065
Posted By
JazzIsBlues
I get that Viking, but for things like tags for...
I get that Viking, but for things like tags for characters or npcs and such it thinks in terms or character classes and such for Pathfinder. I'm asking if there's a way to change its gears so it...
Forum:
Realm Works Discussion
June 28th, 2015, 09:59 AM
Replies:
19
Supported Game Systems
Views:
8,065
Posted By
JazzIsBlues
Supported Game Systems
So, the default settings focus on Pathfinder and Pathfinder terms for things, is there any support for other game systems? Specifically in this case I'm looking for Savage Worlds support..
Tks,
...
Forum:
Realm Works Discussion
March 29th, 2015, 09:08 AM
Replies:
37
RW Store Products?
Views:
15,819
Posted By
JazzIsBlues
@liz As a software professional myself I...
@liz
As a software professional myself I just wanted to take a moment and commend you guys on your hard work. WL has always done a stellar job with all of their products and with their support....
Forum:
Hero Lab Discussion
February 9th, 2014, 03:29 PM
Replies:
38
Fate Core Beta Thread
Views:
19,399
Posted By
JazzIsBlues
Characters for my Convention Game
I'm using the Fate Core Beta Test pack to make the characters and npcs for my game for OrcCon 2014 called, "Blood Trails." So far making the characters has been very smooth sailing, and the character...
Forum:
HL - Pathfinder Roleplaying Game
October 14th, 2011, 02:32 PM
Replies:
9
Replacing STR with DEX for Thrown weapons Attack
Views:
7,543
Posted By
JazzIsBlues
Got it working
Well with help from here and a bit of research I got it to work. It's not perfect yet, but it is working. Here's the script as it stands right now.
~ If we're disabled, do nothing
doneif...
Forum:
HL - Pathfinder Roleplaying Game
October 13th, 2011, 03:24 PM
Replies:
9
Replacing STR with DEX for Thrown weapons Attack
Views:
7,543
Posted By
JazzIsBlues
Progress
I moved the phase to Post Attributes and gave it a priority of 10000 I also made the following script change.
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
...
Forum:
HL - Pathfinder Roleplaying Game
October 13th, 2011, 02:43 PM
Replies:
9
Replacing STR with DEX for Thrown weapons Attack
Views:
7,543
Posted By
JazzIsBlues
Not cooperating
Here's the eval script I have based on the above thread.
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
field[abValue].value += maximum(#attrmod[aSTR] - #attrmod[aWIS],...
Forum:
HL - Pathfinder Roleplaying Game
October 11th, 2011, 04:18 PM
Replies:
4
Creating a feat for Pathfinder
Views:
4,333
Posted By
JazzIsBlues
Creating a feat for Pathfinder
I want to create a feat for Pathfinder that comes originally from the "Book of Exalted Deeds" in D&D 3.5. The feat is called "Intuitive Attack" and basically allows a wisdom based character to use...
Showing results 1 to 11 of 11
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