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Search: Posts Made By: Minous
Forum: HL - Pathfinder Roleplaying Game August 4th, 2020, 09:42 AM
Replies: 2
Views: 243
Posted By Minous
This is for converting UMD to Int instead of CHA,...

This is for converting UMD to Int instead of CHA, should be easy to adjust.

perform hero.childfound[skUseMagic].assign[SkillOpt.aINT]
Forum: HL - Pathfinder Roleplaying Game July 27th, 2020, 10:47 AM
Replies: 2
Views: 118
Posted By Minous
Its not that simple, class abilities don't have a...

Its not that simple, class abilities don't have a uniform location for the die size location or die count. Depending on how its written writing an adjustment shouldn't be that big of an issue
Forum: HL - Pathfinder Roleplaying Game July 26th, 2020, 08:23 AM
Replies: 6
Views: 135
Posted By Minous
Taking a look at the feat I pointed to: ...

Taking a look at the feat I pointed to:

foreach thing in BaseWep where "wProfReq.Exotic & (" & tagids[wFtrGroup.?,"|"] & ")"
perform eachthing.pulltags[WepProf.?]
...
Forum: HL - Pathfinder Roleplaying Game July 26th, 2020, 06:51 AM
Replies: 4
Views: 223
Posted By Minous
Might want to rein in your complaints, LW is...

Might want to rein in your complaints, LW is still pushing out updates. Their last one was April 9th, 2020, 03:25 PM.
Forum: HL - Pathfinder Roleplaying Game July 26th, 2020, 05:15 AM
Replies: 6
Views: 135
Posted By Minous
Take a look at Exotic Weapon Proficiency, the...

Take a look at Exotic Weapon Proficiency, the mythic version of that feat does what I think you are trying to do.
Forum: HL - Pathfinder Roleplaying Game July 16th, 2020, 04:03 AM
Replies: 18
Views: 3,297
Posted By Minous
FYI you are adding an untyped bonus not a racial...

FYI you are adding an untyped bonus not a racial bonus.
#applybonus[BonTrait,skHandleAn,round(#totallevelcount[]/5,0,-1) + 1]

that would handle issues of stacking
Forum: HL - Pathfinder Roleplaying Game July 16th, 2020, 03:54 AM
Replies: 6
Views: 470
Posted By Minous
fGruesShap => Gruesome Shapechanger fConsuEsse...

fGruesShap => Gruesome Shapechanger
fConsuEsse => Consume Essence

In the case of the shapechanger I had seen several feats related to Kitsune and shape change, so I just searched the feats for...
Forum: HL - Pathfinder Roleplaying Game July 16th, 2020, 03:47 AM
Replies: 5
Views: 235
Posted By Minous
Imagine the compile process as a line, each phase...

Imagine the compile process as a line, each phase is a segment, anything in that segment gets completed before the start of the next. Timing gives a location within a segment. Finally Priority is...
Forum: HL - Pathfinder Roleplaying Game July 15th, 2020, 06:12 AM
Replies: 6
Views: 470
Posted By Minous
I just pulled up two feats that required either...

I just pulled up two feats that required either the shapechanger subtype or the outsider type:

Shapechanger subtype required.
#hassubtype[stShapecha] <> 0

Magical Beast, Outsider, or Undead...
Forum: HL - Pathfinder Roleplaying Game July 14th, 2020, 02:42 AM
Replies: 3
Views: 320
Posted By Minous
Check the field history of the objects. Id...

Check the field history of the objects. Id suggest changing the second script to 10001
Forum: HL - Pathfinder Roleplaying Game July 13th, 2020, 03:57 PM
Replies: 2
Views: 311
Posted By Minous
round(hero.tagcount[Classes.Sorcerer]/2,0,1)

round(hero.tagcount[Classes.Sorcerer]/2,0,1)
Forum: HL - Pathfinder Roleplaying Game July 13th, 2020, 03:44 PM
Replies: 1
Views: 286
Posted By Minous
If you have debugging enabled and are trying to...

If you have debugging enabled and are trying to locate something, scrolling thru the list will suck. If you add it to a character and then right click it you should get the thing ID which you can use...
Forum: HL - Pathfinder Roleplaying Game July 13th, 2020, 03:42 PM
Replies: 3
Views: 320
Posted By Minous
When does cReseSPBrd and cOpenSPBrd get created...

When does cReseSPBrd and cOpenSPBrd get created and set?
Forum: HL - Pathfinder Roleplaying Game July 13th, 2020, 03:39 PM
Replies: 2
Views: 331
Posted By Minous
1) use the #applybonus macro, editing the field...

1) use the #applybonus macro, editing the field directly is ugly
2) take a look at the adjustment pCMBBonSp it does the same thing.
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 06:06 PM
Replies: 10
Views: 397
Posted By Minous
The actual idstring doesn't matter, as working...

The actual idstring doesn't matter, as working with the higher level objects tends to be easier.
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 06:03 PM
Replies: 10
Views: 397
Posted By Minous
#applybonus[BonTrait,field[usrChosen2].chosen,5]

#applybonus[BonTrait,field[usrChosen2].chosen,5]
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 02:10 PM
Replies: 2
Views: 331
Posted By Minous
There are two shadow templates, one comes from...

There are two shadow templates, one comes from the community files and has that message ID tmShdwCrtr while the other looks right and has the ID tmShadow
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 01:58 PM
Replies: 10
Views: 397
Posted By Minous
to make a chosen a class skill: perform...

to make a chosen a class skill:

perform field[usrChosen1].chosen.assign[Helper.ClassSkill]
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 01:53 PM
Replies: 10
Views: 397
Posted By Minous
Ok, that looks like that trait is just poorly...

Ok, that looks like that trait is just poorly written, take a look at something that uses two drop downs:



~ If we're not enabled, get out now
doneif (field[pIsOn].value = 0)

...
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 01:39 PM
Replies: 10
Views: 397
Posted By Minous
have you seen the two custom expressions? you...

have you seen the two custom expressions? you should be setting your drop down from there.
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 12:44 PM
Replies: 10
Views: 397
Posted By Minous
What is a lore skill? you should be able to use...

What is a lore skill? you should be able to use similar code in part 2 and just adjust for whatever a "lore" is.
Forum: HL - Pathfinder Roleplaying Game July 11th, 2020, 12:43 PM
Replies: 5
Views: 417
Posted By Minous
Odds are its something fairly complex and you are...

Odds are its something fairly complex and you are using the test now feature of HL. When a particular thing relies on several other things the test now may not always work right. However if you close...
Forum: HL - Pathfinder Roleplaying Game July 6th, 2020, 10:12 AM
Replies: 2
Views: 395
Posted By Minous
I use this code for a 20% boots in HP: ...

I use this code for a 20% boots in HP:
Post-attributes 15000

var hpbonus as number
var totalhp as number
totalhp =...
Forum: HL - Pathfinder Roleplaying Game July 6th, 2020, 03:59 AM
Replies: 9
Views: 814
Posted By Minous
I am not seeing anything related to judgements in...

I am not seeing anything related to judgements in that file.....
Forum: HL - Pathfinder Roleplaying Game July 6th, 2020, 03:52 AM
Replies: 2
Views: 311
Posted By Minous
Its probably a timing issue

Its probably a timing issue
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