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Posts Made By:
prototype00
Forum:
HL - Pathfinder Roleplaying Game
October 6th, 2012, 09:55 AM
Replies:
590
Bug Reports - Version 7.1
Views:
146,271
Posted By
prototype00
Ah thats were it is! Thanks ever so much. ...
Ah thats were it is! Thanks ever so much.
prototype00
Forum:
HL - Pathfinder Roleplaying Game
October 6th, 2012, 07:41 AM
Replies:
590
Bug Reports - Version 7.1
Views:
146,271
Posted By
prototype00
Thats not the problem: The problem is...
Thats not the problem:
The problem is the bit in italics has been implemented, but the bit that has been bolded cannot be made to apply using the current version (there is no option to select...
Forum:
HL - Pathfinder Roleplaying Game
October 5th, 2012, 01:36 PM
Replies:
590
Bug Reports - Version 7.1
Views:
146,271
Posted By
prototype00
Heavy steel shields (and light steel shields)...
Heavy steel shields (and light steel shields) should be able to be made out of adamantine (not for defensive purposes, but to bypass damage reduction and hardness as a weapon).
prototype00
Forum:
HL - Pathfinder Roleplaying Game
September 13th, 2012, 09:32 AM
Replies:
590
Bug Reports - Version 7.1
Views:
146,271
Posted By
prototype00
Hmm, there seems to be a problem with the...
Hmm, there seems to be a problem with the underfoot adept archetype for halfling monks.
At monk level 1, it removes the 1st level bonus feat just fine (replaces for underfoot grace), however for...
Forum:
HL - Pathfinder Roleplaying Game
August 22nd, 2012, 10:20 AM
Replies:
590
Bug Reports - Version 7.1
Views:
146,271
Posted By
prototype00
Should a Monk's robe not interact with Monastic...
Should a Monk's robe not interact with Monastic legacy? I mean, if it is interacting wrongly, fair enough, but by the rules, the two (the feat and the item) should stack.
prototype00
Forum:
HL - Pathfinder Roleplaying Game
August 20th, 2012, 12:51 AM
Replies:
590
Bug Reports - Version 7.1
Views:
146,271
Posted By
prototype00
Minor quibble (aren't they all, really?) Strong...
Minor quibble (aren't they all, really?) Strong Jaw under the adjustment tab (which supposedly affects all natural attacks) isn't affecting a monk's unarmed strike (which is considered a natural...
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