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Search: Posts Made By: Creeperman
Forum: HL - Pathfinder Roleplaying Game April 12th, 2015, 04:13 PM
Replies: 1
Views: 2,452
Posted By Creeperman
Black blade display bug

I noticed when making a bladebound magus that the Alertness feat granted by the black blade wasn't displaying on my character. When I checked my skills, the +2 bonus was in fact being added to...
Forum: Army Builder September 2nd, 2014, 09:42 PM
Replies: 2
Views: 3,132
Posted By Creeperman
OK, figured this one out - kind of. The problem...

OK, figured this one out - kind of. The problem stems from the squad definition having a startsize smaller than the minsize. I use this extensively in conjunction with an auto or include child with...
Forum: Army Builder September 1st, 2014, 08:05 PM
Replies: 2
Views: 3,132
Posted By Creeperman
Overrides are driving me insane

How exactly am I supposed to use this functionality? No matter what override I try to specify, in either data or extension files, I get errors about inconsistent size characteristics and the...
Forum: HL - Shadowrun July 12th, 2014, 10:25 AM
Replies: 3
Views: 2,601
Posted By Creeperman
Would it be easier to just divide the listed...

Would it be easier to just divide the listed toxin costs by 5? Is the toxin cost accessible from the ammo's evaluation script?

Or is this feature request territory?
Forum: HL - Shadowrun July 11th, 2014, 11:28 PM
Replies: 3
Views: 2,601
Posted By Creeperman
Custom ammo question

I'm trying to code a custom ammo type that delivers toxins. I have the ammo set to allow toxin selections, but am running into a problem with proper costing of the toxin.

The intended behavior is...
Forum: Army Builder December 6th, 2013, 08:17 PM
Replies: 0
Views: 3,847
Posted By Creeperman
Displaying squad names on the Available Units tab

Is there any way to force the display of a unit's squad name (as defined in the entity) on the Available Units tab instead of the unit's individual name? About all I can come up with is to change...
Forum: Army Builder December 4th, 2013, 11:31 AM
Replies: 1
Views: 4,048
Posted By Creeperman
Controlling squad sizes with multiple child units

Is there a good way to enforce squad minimums and maximums for variably sized child units? IE, a unit may consist of between five and ten models chosen from any of half a dozen different types, in...
Forum: Warhammer 40,000 November 9th, 2013, 09:50 PM
Replies: 0
Views: 2,636
Posted By Creeperman
Code submissions

Are you interested in taking code submissions? I have cobbled together a graceful means of handling intra-codex alliances you might be interested in, along with a means of semi-automatic warlord...
Forum: Army Builder October 31st, 2013, 10:18 PM
Replies: 2
Views: 3,823
Posted By Creeperman
Yeah, that's probably what I'll have to do with...

Yeah, that's probably what I'll have to do with it. Just a little bit ugly when it comes to file maintenance.
Forum: Army Builder October 30th, 2013, 10:18 PM
Replies: 2
Views: 3,823
Posted By Creeperman
Extending rule contexts

Continuing in my (lengthy) tradition of weird hacks and unsupported mangling of data files, I have another oddball scenario.

In my game system, I am defining a number of rule sets to handle roster...
Forum: Army Builder June 7th, 2013, 02:57 PM
Replies: 3
Views: 3,609
Posted By Creeperman
I dislike the idea of defaulting units to an...

I dislike the idea of defaulting units to an invalid configuration, as it seems to me to be poor data design to require user intervention to fix a unit immediately after creating it. Similarly,...
Forum: Army Builder June 7th, 2013, 10:06 AM
Replies: 3
Views: 3,609
Posted By Creeperman
Working around remainder links

I have a situation in which a unit comes by default with a melee weapon, to which I am assigning a wpn.melee tag via Evaluate script so I can correctly process the unit's attack stats. It is also...
Forum: Army Builder May 13th, 2013, 08:28 PM
Replies: 3
Views: 3,555
Posted By Creeperman
OK, export generated and sent. Thanks for the...

OK, export generated and sent. Thanks for the attention.
Forum: Army Builder April 27th, 2013, 10:53 AM
Replies: 3
Views: 3,555
Posted By Creeperman
AB crashes when evaluating squad tags

I am trying to build a game system in which, as usual, special rules may be assigned to either individual models or to all models in a model's squad. To do so, I have defined two tag groups (USR and...
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