Forum: HL - Mutants & Masterminds
December 12th, 2015, 07:20 AM
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Replies: 2
Views: 3,933
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Forum: HL - Mutants & Masterminds
October 2nd, 2014, 02:25 PM
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Replies: 5
Views: 4,398
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Forum: HL - Mutants & Masterminds
March 29th, 2014, 02:20 PM
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Replies: 3
Views: 3,957
I don't know if it has more functionality for...
I don't know if it has more functionality for other systems, but for M&M the Encounter Builder seems to have replaced the "Import Stock Hero" from the Portfolio menu with a better interface with...
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Forum: HL - Mutants & Masterminds
December 27th, 2012, 01:25 PM
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Replies: 2
Views: 5,442
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Forum: HL - Mutants & Masterminds
September 16th, 2012, 09:25 AM
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Replies: 3
Views: 4,438
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Forum: HL - Mutants & Masterminds
September 11th, 2012, 05:57 AM
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Replies: 3
Views: 4,438
Energy Absorption Bug
Energy Absorption doesn't seem to adopt base trait cost properly, treating it like a -1 Flaw.
I attempted to build it here (http://www.atomicthinktank.com/viewtopic.php?p=1000183#p1000183), but...
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Forum: HL - Mutants & Masterminds
September 11th, 2012, 05:47 AM
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Replies: 2
Views: 3,850
Toughness Immunity Bug
I made a character with Toughness Immunity and now his PL is affected by his Stamina.
The build is here (http://www.atomicthinktank.com/viewtopic.php?p=1000183#p1000183). His Stamina (and...
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Forum: HL - Mutants & Masterminds
August 14th, 2012, 12:47 PM
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Replies: 5
Views: 5,471
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Forum: HL - Mutants & Masterminds
July 8th, 2012, 10:24 AM
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Replies: 2
Views: 4,172
"Invisible" Strength Effect
I've made a few powers using Strength Effect as the base, like a throwing blade that gives Ranged and Improved Crit to Strength Damage, essentially like a rank 0 Strength-based damage. However, the...
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Forum: HL - Mutants & Masterminds
June 18th, 2012, 02:27 PM
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Replies: 10
Views: 6,845
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Forum: HL - Mutants & Masterminds
May 17th, 2012, 11:03 AM
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Replies: 14
Views: 8,854
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Forum: HL - Mutants & Masterminds
May 17th, 2012, 09:58 AM
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Replies: 0
Views: 2,712
Elongation rank
Elongation allows a PC to stretch their height (base rank -2) plus elongation rank, so rank 1 Elong would be rank -1 distance or 15 feet, but Elong displays as 30 feet at rank 1.
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Forum: HL - Mutants & Masterminds
March 30th, 2012, 11:33 AM
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Replies: 5
Views: 3,869
That was the lynchpin. It works great! Now I...
That was the lynchpin. It works great! Now I just have to finish H&V and I'll be able to sort to my heart's content.
For now I really wanted to just stick with PL, PP and a few other traits to...
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Forum: HL - Mutants & Masterminds
March 30th, 2012, 10:38 AM
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Replies: 5
Views: 3,869
I'm not seeing an .exe or .bat file, which is...
I'm not seeing an .exe or .bat file, which is what I'm used to. The .sln doesn't seem to work on its own. Should I be opening it with another program? I'm concerned I'm missing something very...
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Forum: HL - Mutants & Masterminds
March 30th, 2012, 07:14 AM
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Replies: 5
Views: 3,869
Weirdest thing. I extracted all the files, but...
Weirdest thing. I extracted all the files, but the .suo file (which I assume is the part with all the go-juice) hides itself in the folder. I know it's there because when I tried to copy it over...
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Forum: HL - Mutants & Masterminds
March 24th, 2012, 04:20 PM
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Replies: 3
Views: 2,702
To be honest, I haven't really played with any...
To be honest, I haven't really played with any markup languages and haven't done anything approaching scripting since BASIC and a dash of Pascal almost 20 years ago. :o That said, I tried that custom...
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Forum: HL - Mutants & Masterminds
March 24th, 2012, 09:02 AM
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Replies: 3
Views: 2,702
Raw Data Output request
So I've been entering all of the DCA Heroes & Villians entries into HeroLab (yes, all 600+ of them) and was wondering if there was some relatively simple way to output all of that data into a...
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Forum: HL - Mutants & Masterminds
March 21st, 2012, 07:30 PM
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Replies: 3
Views: 2,935
Perception Area feature
This is a minor concern, but the Perception Area extra should have a field to enter the sense it affects, possibly a pulldown. Similarly, Affliction should have a Limited to (Sense) Flaw, also with...
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Forum: HL - Mutants & Masterminds
March 17th, 2012, 01:17 PM
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Replies: 1
Views: 2,714
Comprehend Plants error
I was statting up the DC Heroes & Villains and realized that Comprehend Plants is listed as a 1 rank option, although it's listed in both 2e and 3e as requiring 2 ranks and every other unusual...
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Forum: HL - Mutants & Masterminds
November 9th, 2011, 08:01 AM
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Replies: 2
Views: 3,295
Illusion Area
There seems to be an inconsistency to increasing the area of an Illusion effect.
In both M&M3e and DCAHH, the section on Illusion Size says:
"Your illusion occupies an area with a maximum...
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Forum: HL - Mutants & Masterminds
November 8th, 2011, 09:50 AM
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Replies: 9
Views: 4,975
This sounds like it would solve the "naked"...
This sounds like it would solve the "naked" Modifier suggestion I'd brought up before. It was inspired by the Force Bubble slot build in the official Green Lantern build, which was 3 Extras in an...
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Forum: HL - Mutants & Masterminds
August 7th, 2011, 01:43 PM
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Replies: 5
Views: 3,246
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Forum: HL - Mutants & Masterminds
August 7th, 2011, 11:12 AM
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Replies: 2
Views: 4,638
"Naked" Extras and Modifiers
Not sure if this is a bug, but I noticed the - Strength Effect - option doesn't allow for any kind of Flaw or Drawback. I was attempting this specifically with DC's The Atom (Al Pratt) from the H&V...
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Forum: HL - Mutants & Masterminds
August 7th, 2011, 10:26 AM
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Replies: 2
Views: 3,274
Move Object by default isn't damaging, so the...
Move Object by default isn't damaging, so the DC20 would be used for disarms, grabs and trips. Since you have maximum Improved Crit on it, I assume you'd want the Damaging Extra, and that gives the...
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Forum: HL - Mutants & Masterminds
July 31st, 2011, 10:00 AM
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Replies: 1
Views: 2,611
Feature Request - Power Level Tab
One of the most useful things for me that HeroLab does is keep track of PL of a character by checking all of the offenses, defenses and skills and figuring out which is the highest. However, because...
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