Forum: HL - Savage Worlds
August 17th, 2016, 04:44 PM
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Replies: 352
Views: 140,572
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Forum: HL - Savage Worlds
August 16th, 2016, 11:53 PM
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Replies: 352
Views: 140,572
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Forum: Hero Lab Discussion
May 25th, 2016, 09:14 AM
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Replies: 2
Views: 2,707
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Forum: HL - Authoring Kit
April 21st, 2016, 11:33 AM
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Replies: 108
Views: 53,516
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Forum: HL - User Projects
January 19th, 2016, 08:29 PM
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Replies: 13
Views: 19,362
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Forum: HL - Authoring Kit
December 18th, 2014, 01:42 PM
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Replies: 11
Views: 6,607
In the case of d20, I found a way around that....
In the case of d20, I found a way around that. You've included sheet_standard_1.dat and sheet_standard_2.dat in the source folder. By copying those and putting them in the main folder. After renaming...
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Forum: HL - d20 System
October 5th, 2014, 11:58 AM
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Replies: 8
Views: 3,738
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Forum: HL - d20 System
September 21st, 2014, 01:18 AM
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Replies: 8
Views: 3,738
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Forum: HL - User Projects
July 8th, 2014, 12:50 PM
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Replies: 7
Views: 9,231
Are there any rules oddities between Star Trek...
Are there any rules oddities between Star Trek D20 and D&D 3.5? Not simple things like different classes or skills, but brand new features like Force Points/Dark Side Points from Star Wars D20.
If...
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Forum: HL - User Projects
July 3rd, 2014, 08:34 PM
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Replies: 5
Views: 4,860
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Forum: HL - User Projects
June 29th, 2014, 04:37 PM
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Replies: 5
Views: 4,860
Control
Control was the trickiest part. D&D...
Control
Control was the trickiest part. D&D doesn't have an equivalent, so I had to experiment with ways to handle it. First I found that it was possible to make a new panel with my own data file....
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Forum: HL - User Projects
June 23rd, 2014, 03:08 PM
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Replies: 5
Views: 4,860
I've updated the files with the following:
-...
I've updated the files with the following:
- Class text added.
- Feat text added.
- Aristocrat specials now show. (they were on the D&D NPC class by mistake.)
- Fixed various feats found in D&D...
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Forum: HL - d20 System
June 13th, 2014, 11:01 AM
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Replies: 5
Views: 2,940
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Forum: HL - d20 System
June 13th, 2014, 10:17 AM
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Replies: 5
Views: 2,940
My interpretation of the text (Each time) was...
My interpretation of the text (Each time) was that it would happen for three knowledge skills with 5+ ranks, and again for six knowledge skills with 5+ ranks, etc.
For reference, it's Farscape...
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Forum: HL - d20 System
June 12th, 2014, 07:13 PM
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Replies: 5
Views: 2,940
Class special based on skill ranks.
I've been scratching my head trying to code this. I've got user tags assigned when the appropriate skills have 5 and 10 ranks.
Originally I was going to bootstrap multiple copies of a modified...
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Forum: HL - User Projects
June 7th, 2014, 03:07 PM
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Replies: 5
Views: 4,860
Farscape d20
I've adapted the Farscape d20 rules to Hero Lab.
In order to make everything work properly, I had to create a new tab for Control (used for roll bonuses, rerolls, and powers).
It does not work...
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Forum: HL - d20 System
December 5th, 2013, 10:59 AM
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Replies: 5
Views: 3,222
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Forum: HL - d20 System
December 5th, 2013, 09:52 AM
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Replies: 5
Views: 3,222
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Forum: HL - d20 System
December 5th, 2013, 08:16 AM
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Replies: 5
Views: 3,222
I had a feeling this wouldn't work well....
I had a feeling this wouldn't work well. Modifying all of the feats isn't out of the question, since I'm trying to implement Farscape d20, and the book only has about 50 feats.
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Forum: HL - d20 System
December 4th, 2013, 03:07 PM
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Replies: 5
Views: 3,222
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Forum: HL - Savage Worlds
December 3rd, 2013, 08:46 AM
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Replies: 4
Views: 3,413
There's a typo in zarlor's code. Here's a...
There's a typo in zarlor's code. Here's a corrected and tested version.
foreach pick in container where "thingid.skKnow"
perform eachpick.field[trtRoll].modify[-,1,"Name of the thing that...
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Forum: Hero Lab Discussion
November 9th, 2013, 09:28 PM
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Replies: 8
Views: 3,456
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Forum: HL - d20 System
November 5th, 2013, 12:46 PM
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Replies: 4
Views: 2,427
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Forum: HL - d20 System
November 5th, 2013, 12:40 PM
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Replies: 4
Views: 2,427
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Forum: HL - d20 System
November 5th, 2013, 12:04 PM
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Replies: 4
Views: 2,427
Hidden things error.
Both of these are already hidden, to avoid a similar error after I hid Improved Bull Rush.
I've attached a barebones version of the user file giving me trouble, which is enough to throw the error.
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