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Forum: Hero Lab Online Discussion July 21st, 2020, 11:32 AM
Replies: 3
Views: 318
Posted By Joe
1) Exactly as charlieluce said, you can enact...

1) Exactly as charlieluce said, you can enact scripts (or even create scripts) while in tactical mode. If you already have the next room's worth of monsters in a script, this is convenient.

Also,...
Forum: Hero Lab Online Discussion May 14th, 2020, 10:06 AM
Replies: 8
Views: 1,211
Posted By Joe
Our recent update now counts single use weapons...

Our recent update now counts single use weapons like grenades as 1/2 of a slot.

Also keep in mind that it treats a whole stack of weapons as a single slot. So you can readily have 10x grenades...
Forum: Hero Lab Online Discussion May 6th, 2020, 04:33 PM
Replies: 8
Views: 1,211
Posted By Joe
Arrow 2020-05-07 Update: Build 9AA6379

We're moving the release notes to a permanent home on our public wiki. This will be our last regular release post linking over there (we'll then sticky a permanent link here. Especially major updates...
Forum: Hero Lab Online Discussion May 6th, 2020, 04:32 PM
Replies: 2
Views: 719
Posted By Joe
We definitely have this on our wishlist too. I'll...

We definitely have this on our wishlist too. I'll bring it up with Rob and see where it falls on our (lengthy) priorities.

Thanks for the feedback!
Forum: Hero Lab Online Discussion April 29th, 2020, 09:26 AM
Replies: 0
Views: 658
Posted By Joe
2020-04-29 Update: Build D53226E

We're moving the release notes to a permanent home on our public wiki. We'll continue posting a link here for the next few releases in order to get everyone accustomed to the new location (we'll then...
Forum: Hero Lab Online Discussion April 23rd, 2020, 09:53 AM
Replies: 1
Views: 549
Posted By Joe
Arrow 2020-04-23 Update: Build 5BB4E3B

We're moving the release notes to a permanent home on our public wiki. We'll continue posting a link here for the next few releases in order to get everyone accustomed to the new location (we'll then...
Forum: Hero Lab Online Discussion April 15th, 2020, 09:57 PM
Replies: 6
Views: 798
Posted By Joe
Arrow 2020-04-16 Update: Build B8C1EBF

Starting with this release, we're moving the release notes to a permanent home on our public wiki. We'll continue posting a link here for the next few releases in order to get everyone accustomed to...
Forum: Hero Lab Online Discussion April 15th, 2020, 09:47 PM
Replies: 3
Views: 654
Posted By Joe
Some new stuff, not a huge amount, but some...

Some new stuff, not a huge amount, but some goodies.
Forum: Hero Lab Online Discussion April 10th, 2020, 11:43 AM
Replies: 3
Views: 624
Posted By Joe
All players need to join is the invite code. ...

All players need to join is the invite code.

Apprentices have to create their characters INSIDE of your campaign in order to access your content.

When they do, they will be given an option of...
Forum: Hero Lab Online Discussion April 9th, 2020, 11:32 AM
Replies: 11
Views: 1,319
Posted By Joe
This is part of the problem, different people...

This is part of the problem, different people will want different formatting options, and that makes the solution more complicated. It's also a weighty decision because once we decide on something,...
Forum: Hero Lab Online Discussion April 9th, 2020, 10:42 AM
Replies: 7
Views: 944
Posted By Joe
@Lady Gragra We ran into an issue...

@Lady Gragra

We ran into an issue unexpectedly that took a little extra time to sort out. These kinds of things can happen during deployments, and we appreciate everyone's patience when they do.
Forum: Hero Lab Online Discussion April 8th, 2020, 05:47 PM
Replies: 1
Views: 1,246
Posted By Joe
Arrow 2020-04-09 Update: Build F42EB03

New Features

Campaigns - GMs can now view all players' PCs in the main panel, allowing them full access to see how the character is constructed. GMs and players can also view all PCs in the side...
Forum: Hero Lab Online Discussion April 8th, 2020, 05:47 PM
Replies: 7
Views: 944
Posted By Joe
@danyray check this space tomorrow morning, we've...

@danyray check this space tomorrow morning, we've got quite the update coming...
Forum: Hero Lab Online Discussion March 26th, 2020, 09:50 AM
Replies: 14
Views: 2,124
Posted By Joe
Arrow 2020-03-26 Update: Build 04744C2

New content

SF - Near Space is now available as a new package. Buy now (https://sales.lonewolfdevel.com/Products/Hero-Lab-Online)


Client changes and improvements

For table items...
Forum: HLO - Starfinder March 20th, 2020, 10:19 AM
Replies: 1
Views: 2,565
Posted By Joe
This sounds like a bug. If you haven't uploaded...

This sounds like a bug. If you haven't uploaded any images yet, instead of saying that, our loading spinner spins forever. I've added an internal bug ticket for us to address that.

Fortunately,...
Forum: Hero Lab Online Discussion March 19th, 2020, 09:40 AM
Replies: 6
Views: 1,398
Posted By Joe
Yep, done.

Yep, done.
Forum: Hero Lab Online Discussion March 18th, 2020, 06:08 PM
Replies: 6
Views: 868
Posted By Joe
Glad to hear it!

Glad to hear it!
Forum: Hero Lab Online Discussion March 18th, 2020, 10:01 AM
Replies: 6
Views: 1,398
Posted By Joe
2020-03-18 Update: Build 39F5EAF

New Features

Adds a collapsible validation summary section to the side panel Character Summary view. This is the same information as displayed in the Validation Report window, launched from the...
Forum: Hero Lab Online Discussion March 18th, 2020, 09:56 AM
Replies: 7
Views: 974
Posted By Joe
FWIW, it's not that we can't see the many, many...

FWIW, it's not that we can't see the many, many issues our UI/UX has. Our internal bug tracker/feature planner is FILLED with a lifetime's worth of fixes, improvements, and outright overhauls. We...
Forum: Hero Lab Online Discussion March 16th, 2020, 03:34 PM
Replies: 7
Views: 974
Posted By Joe
Just as important in my mind are some of the...

Just as important in my mind are some of the following:

What do you find hard/annoying/time consuming (but possible) to do on the phone? When have you started to do something on the phone, only to...
Forum: Hero Lab Online Discussion March 3rd, 2020, 07:32 PM
Replies: 7
Views: 1,529
Posted By Joe
Arrow 2020-03-04 Update: Build 85A8849/Hotfix 55B3AE9

Client Changes and Improvements

Adds a header to the Play tab view that includes quick links that will scroll to that section of the play tab when clicked. The links start off as small icon...
Forum: Hero Lab Online Discussion February 28th, 2020, 08:59 AM
Replies: 0
Views: 731
Posted By Joe
2020-02-28 Update: Build 60329BE

Client changes and improvements

When a character is in demo mode due to an account being expired, the "Upgrade now to unlock full access" message has been replaced by a message to renew the...
Forum: Hero Lab Online Discussion February 28th, 2020, 08:54 AM
Replies: 16
Views: 2,117
Posted By Joe
It's one of the options you can configure on...

It's one of the options you can configure on campaign cast when you edit their options (the "sliders" button on the right of each cast member on the cast members view)
Forum: Hero Lab Online Discussion February 27th, 2020, 01:21 PM
Replies: 4
Views: 936
Posted By Joe
This is definitely planned. Just wondering,...

This is definitely planned.

Just wondering, what's the most common case for you where you have a PC that you DON'T want on stage at the start of a session? Absent players? Players who rotate which...
Forum: Hero Lab Online Discussion February 27th, 2020, 01:18 PM
Replies: 6
Views: 826
Posted By Joe
Yes. Import your character into your campaign as...

Yes. Import your character into your campaign as a GM on the PCs and Players view, on. Then, using the character's ellipsis (...) menu, there should be a "Transfer control to player" option. I...
Showing results 1 to 25 of 497

 
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