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Search: Posts Made By: Darq
Forum: HL - Savage Worlds April 30th, 2016, 06:32 AM
Replies: 341
Views: 52,753
Posted By Darq
Is anyone already planning on doing a Data File...

Is anyone already planning on doing a Data File for this? The guys at the Kick Starter are asking.
Forum: HL - Savage Worlds February 16th, 2014, 01:30 PM
Replies: 8
Views: 1,616
Posted By Darq
I think i have the association to the race Tzin't...

I think i have the association to the race Tzin't managed - in two ways. First I have a Pick req of the race, also I have a User tag associated with each edge / hindrance Tzint1, Tzint2, Tzint3,...
Forum: HL - Savage Worlds February 16th, 2014, 01:26 PM
Replies: 8
Views: 1,616
Posted By Darq
I have just about all of the bulk data entry...

I have just about all of the bulk data entry done. I am circling in to start working on the actual "coding magic" now to make the special circumstances work. I have a copy of new Low Life: Re-Dredged...
Forum: HL - Savage Worlds February 2nd, 2014, 11:08 AM
Replies: 8
Views: 1,616
Posted By Darq
Ok I think my approach will be to 1) give the...

Ok I think my approach will be to 1) give the Tzin't character 3 free edges. Different edges have different costs so the plan is to then to 2) charge extra edges for those choices.

Question is...
Forum: HL - Savage Worlds February 2nd, 2014, 11:02 AM
Replies: 3
Views: 885
Posted By Darq
Could you create various shift targets races and...

Could you create various shift targets races and is it possible to bootstrap when active?
Forum: HL - Savage Worlds December 22nd, 2013, 07:34 PM
Replies: 20
Views: 3,050
Posted By Darq
No Worries:D Thanks for the reply!

No Worries:D Thanks for the reply!
Forum: HL - Savage Worlds December 22nd, 2013, 06:37 PM
Replies: 8
Views: 1,616
Posted By Darq
Picking n Edges For Free

So I have a race that gets to pick 3 of a large list of racial edges for that race. My thoughts are to assign a tag to all those racial edges. Is it possible to then count how many of those type the...
Forum: HL - Savage Worlds December 22nd, 2013, 06:26 PM
Replies: 20
Views: 3,050
Posted By Darq
Hi Zarlor - Did you figure this thing out? I am...

Hi Zarlor - Did you figure this thing out? I am getting to the end of my gross data entry and want to start figuring out the special cases. The first I will try is there is a race (Horc) who gets to...
Forum: HL - Savage Worlds December 11th, 2013, 10:23 AM
Replies: 7
Views: 1,017
Posted By Darq
Ahh so it doesn't actually impact them? Cool...

Ahh so it doesn't actually impact them? Cool thanks!
Forum: HL - Savage Worlds December 11th, 2013, 08:58 AM
Replies: 4
Views: 949
Posted By Darq
Nope Sources set - I'm wondering if it has...

Nope Sources set - I'm wondering if it has something to do with the process of making an Arcane Designation? Not all of my AB's have duplicates. There are duplicates in the Arcane Designations drop...
Forum: HL - Savage Worlds December 11th, 2013, 07:37 AM
Replies: 4
Views: 949
Posted By Darq
Arcane Backgrounds Appear Twice in Drop Down

When adding skills, I see my Arcane Backgrounds listed twice - Obviously I did something wrong, Can anyone clue me in?
Forum: HL - Savage Worlds December 9th, 2013, 07:11 PM
Replies: 7
Views: 1,017
Posted By Darq
I was putting forth that I believe the Racial...

I was putting forth that I believe the Racial Edge point cost of racial properties is used to generate a net gain or loss of edge points from selecting a race. Some races "cost" edge points because...
Forum: HL - Savage Worlds December 9th, 2013, 02:03 PM
Replies: 20
Views: 3,050
Posted By Darq
If you wouldn't mind sharing some examples if /...

If you wouldn't mind sharing some examples if / when you figure this out it would be appreciated. I'm still trying to keep my head above water here, but I keep heading toward the deep end.
Forum: HL - Savage Worlds December 9th, 2013, 11:43 AM
Replies: 20
Views: 3,050
Posted By Darq
Ok so I can conditionally add a custom tag - say...

Ok so I can conditionally add a custom tag - say "tagOOfBE" depending on a user selection.
Then I bootstrap all possible Racial edges to the race and I can make the edge "Big Eyes" only show up if...
Forum: HL - Savage Worlds December 9th, 2013, 10:41 AM
Replies: 20
Views: 3,050
Posted By Darq
Agreed. Respectfully, the House rules issue will...

Agreed. Respectfully, the House rules issue will be true no matter what method is used. The interface's ability to allow the user a selection is a good one, seems a shame not to be able to use it for...
Forum: HL - Savage Worlds December 9th, 2013, 10:28 AM
Replies: 7
Views: 1,017
Posted By Darq
Yah, those are the benefit / debt associated with...

Yah, those are the benefit / debt associated with the naturally associated properties of a race. In World of the Dead, they have race with mutations - so in char generation the player can pick +3,...
Forum: HL - Savage Worlds December 9th, 2013, 10:06 AM
Replies: 7
Views: 1,017
Posted By Darq
Racial Edge Point Cost

Am I correct this is the amount of impact on Edges caused by selecting the race and receiving the associated traits?
Forum: HL - Savage Worlds December 8th, 2013, 09:39 AM
Replies: 19
Views: 2,605
Posted By Darq
Ah I understand - If it's easier to accomplish it...

Ah I understand - If it's easier to accomplish it provides the same functionality as conditional bootstrapping - the mirror, conditional un-bootstrapping, so you add the list through normal...
Forum: HL - Savage Worlds December 8th, 2013, 06:02 AM
Replies: 19
Views: 2,605
Posted By Darq
I have need to do it twice right now for two...

I have need to do it twice right now for two different settings I am working on:
World of the Dead has a racial trait that gives the character the choice of d6 Fighting or d6 Shooting.

Lowlife...
Forum: HL - Savage Worlds December 7th, 2013, 07:51 AM
Replies: 19
Views: 2,605
Posted By Darq
Is it possible to remove a skill / edge? If so...

Is it possible to remove a skill / edge? If so another option is add both and remove the one I don't need.
Forum: HL - Savage Worlds December 6th, 2013, 01:27 PM
Replies: 19
Views: 2,605
Posted By Darq
Is there a way to programmatically bootstrap a...

Is there a way to programmatically bootstrap a skill? If the character deosn't have the skill picked, I need to add it.
Forum: HL - Savage Worlds December 4th, 2013, 02:13 PM
Replies: 19
Views: 2,605
Posted By Darq
Thanks Zarlor, the attribute pick works great -...

Thanks Zarlor, the attribute pick works great - now my Skill pick isn't working.
Edge Military Training lets you choose d6 Fighting or Shooting skill. There IS a drop down when you get the edge, but...
Forum: HL - Savage Worlds December 2nd, 2013, 06:19 PM
Replies: 19
Views: 2,605
Posted By Darq
Appreciate your help - if you happen to know how,...

Appreciate your help - if you happen to know how, I want to do the same thing with an edge (Let the user select one of three edges and assign the edge to the character)
Forum: HL - Savage Worlds December 2nd, 2013, 05:06 PM
Replies: 19
Views: 2,605
Posted By Darq
Thank you!

Thank you!
Forum: HL - Savage Worlds December 1st, 2013, 07:31 AM
Replies: 19
Views: 2,605
Posted By Darq
Picklist for Starting Attribute Adjust

I have a Racial Property that allows the user to start STR, AGI or VIG at d6. I bootstrapped an edge tot he racial attribute - because edges seem to be the place to manage the drop down pick (correct...
Showing results 1 to 25 of 49

 
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